FWCentral Posted December 7, 2011 Posted December 7, 2011 How can i create a marker(checkpoint) only visible to the player that started the function? I've already tried this: firstmarker = createMarker(1372.04126, -1600.24585, 13.24007,"checkpoint", 1.5, 0, 255, 0, false)--Also tried source and getRootElement as the last argument this didn't work -- other stuff like marker blip ( This works only visible to the player ) for id, player in ipairs(getElementsByType("player")) do -- added this to see if i can hide it from all players setElementVisibleTo ( firstmarker, player, false ) end setElementVisibleTo(firstmarker, source, true) -- then show it to the source -- this is inside a function that is triggerd from client that works fine. So far ive had no luck with this, I tried adding it client side but onMarkerHit is Server Sided so i don't know whats going on with this.
Aibo Posted December 7, 2011 Posted December 7, 2011 create it clientside and use onClientMarkerHit event. ?
Castillo Posted December 7, 2011 Posted December 7, 2011 firstmarker = createMarker(1372.04126, -1600.24585, 13.24007,"checkpoint", 1.5, 0, 255, 0, false) setElementVisibleTo( firstmarker, getRootElement(), false ) setElementVisibleTo(firstmarker, source, true) -- then show it to the source -- this is inside a function that is triggerd from client that works fine. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
FWCentral Posted December 7, 2011 Author Posted December 7, 2011 Thanks you both got it so i can keep my server markers if i use Solidsnake14's method?
Castillo Posted December 7, 2011 Posted December 7, 2011 The best thing you can do is try. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted December 7, 2011 Posted December 7, 2011 You're welcome . San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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