MetaGamer Posted November 16, 2011 Posted November 16, 2011 Why does not health change after spawnPlayer? setElementHealth(source, 40) spawnPlayer(source, 1446, -2286, 13) In the code up^ the player health should be 40 but instead it is 100. Why is that?
CapY Posted November 16, 2011 Posted November 16, 2011 Why does not health change after spawnPlayer? setElementHealth(source, 40) spawnPlayer(source, 1446, -2286, 13) In the code up^ the player health should be 40 but instead it is 100. Why is that? function health() setElementHealth(source,40) end addEventHandler("onPlayerSpawn", getRootElement(), health)
Castillo Posted November 16, 2011 Posted November 16, 2011 I'm pretty sure spawnPlayer set's the player health to 100%, so you should put setElementHealth AFTER spawnPlayer.
MetaGamer Posted November 16, 2011 Author Posted November 16, 2011 ok and the same goes to setPedArmor
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