dragonofdark Posted November 15, 2011 Share Posted November 15, 2011 Hello, My question would be interesting for some members on this forum. I would like that if any fire is created (by explosion, weapon or script), it become more and more bigger every X seconds, and when it become bigger, it goes on the right path (it goes upper if it touch a building). I can't find out how to see if any fire is created. Thank. Link to comment
DiSaMe Posted November 15, 2011 Share Posted November 15, 2011 MTA hardly has any control over fire. The only thing scripts can do with fire is creating it and it will be unsynced. However, you can try making your own fire system. Here's a resource which will help you: https://community.multitheftauto.com/index.php?p= ... ls&id=1292 . It replaces some models with particle emitters. So you can create the object which has a fire particle effect attached to it and you will have the complete control over it: you can make other fire objects appear randomly around the existing fire and you can destroy them anytime you want. Link to comment
dragonofdark Posted November 15, 2011 Author Share Posted November 15, 2011 Could be great with particles, will test when I'll got new PC. Link to comment
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