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12p

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In client, the use of getPlayerMoney returns local player's money and doesn't need any argument.

For setPlayerMoney, only needs 1 argument. It sets local player's money.

Am I right?

Also, what happens if I replace any MTA built-in function with my own?

For example, instead of built-in setPlayerMoney, I create my own custom function, and call it setPlayerMoney too. If I use it on my script file, what happens to MTA? Does it use the custom or the built-in function?

Edited by Guest
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