joedajoester Posted November 14, 2011 Posted November 14, 2011 The spatula script solidsnake14 helped with ALOT(mostly made ) it doesnt attach the objects to the car, it attaches them to 1 car and when i use the command, the second car that spawns with it does not have anything attached to it, i tried even getting the past working script and it still doesnt work.. addEventHandler ( "onResourceStart", resourceRoot, function () local gate1 = createObject(971, 0, 0, 5) local gate2 = createObject(971, 0, 0, 5) local Car1 = createVehicle ( 567, -1736, -2895, 55, 0, 0, 236 ) local Car2 = createVehicle ( 567, -1744, -2913.3000488281, 55, 0, 354.488, 220 ) attachElements( gate1, Car1, 0.4, 6.2, -0.6, 90, 90, 90 ) attachElements( gate2, Car1, 0.4, 13.2, -0.6, 90, 90, 90 ) addVehicleUpgrade ( Car1, 1087 ) addVehicleUpgrade ( Car2, 1087 ) end) function attach(thePlayer) if not isPedInVehicle(thePlayer) then return end local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then local vehicle = getPedOccupiedVehicle(thePlayer) local car1gate1 = createObject(971, 0, 0, 5) local car1gate2 = createObject(971, 0, 0, 5) attachElements( car1gate1, vehicle, 0.4, 6.2, -0.6, 90, 90, 90 ) attachElements( car1gate2, vehicle, 0.4, 13.2, -0.6, 90, 90, 90 ) addVehicleUpgrade ( vehicle, 1087 ) end end addCommandHandler ( "spatula", attach)
Castillo Posted November 14, 2011 Posted November 14, 2011 addEventHandler ( "onResourceStart", resourceRoot, function () local gate1 = createObject(971, 0, 0, 5) local gate2 = createObject(971, 0, 0, 5) local Car1 = createVehicle ( 567, -1736, -2895, 55, 0, 0, 236 ) local Car2 = createVehicle ( 567, -1744, -2913.3000488281, 55, 0, 354.488, 220 ) attachElements( gate1, Car1, 0.4, 6.2, -0.6, 90, 90, 90 ) attachElements( gate2, Car2, 0.4, 13.2, -0.6, 90, 90, 90 ) addVehicleUpgrade ( Car1, 1087 ) addVehicleUpgrade ( Car2, 1087 ) end) function attach(thePlayer) if not isPedInVehicle(thePlayer) then return end local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then local vehicle = getPedOccupiedVehicle(thePlayer) local car1gate1 = createObject(971, 0, 0, 5) local car1gate2 = createObject(971, 0, 0, 5) attachElements( car1gate1, vehicle, 0.4, 6.2, -0.6, 90, 90, 90 ) attachElements( car1gate2, vehicle, 0.4, 13.2, -0.6, 90, 90, 90 ) addVehicleUpgrade ( vehicle, 1087 ) end end addCommandHandler ( "spatula", attach) You we're attaching the spatula 1 to both vehicles.
joedajoester Posted November 14, 2011 Author Posted November 14, 2011 Theres 1 gate attached to each car lol
Castillo Posted November 14, 2011 Posted November 14, 2011 Does it work now? each vehicle has a "spatula"?
joedajoester Posted November 14, 2011 Author Posted November 14, 2011 No, i dont understand how its attaching the same object to each car for the bottom part, i think it has to be like the bottom part where it recreates the object so it can be attached to multiple cars at once
Castillo Posted November 14, 2011 Posted November 14, 2011 You can try creating a table and setting new index to each object.
joedajoester Posted November 14, 2011 Author Posted November 14, 2011 How did you have it before, it was perfect?
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