BorderLine Posted November 13, 2011 Posted November 13, 2011 Hi forum well i was looking the after post and ill make this -clientside local weapons = { {fileName="ak47", model=355},{fileName="colt", model=346}, {fileName="m4", model=356},{fileName="magnum", model=348}, {fileName="mp5", model=353},{fileName="shotgun", model=349}, {fileName="sniper", model=358},{fileName="spaz", model=350} } function load() for index, weapon in pairs(weapons) do txd = engineLoadTXD ( weapon.fileName.. ".txd" ) engineImportTXD ( txd, weapon.model ) dff = engineLoadDFF ( weapon.fileName.. ".dff", 0 ) engineReplaceModel ( dff, weapon.model ) end end addEventHandler("onClientResourceStart",resourceRoot, function () local version = getVersion() if version.mta == "1.1.1" then setTimer ( load, 1000, 1) end end) and in meta i dont know what happen but weapons still be originals
^Dev-PoinT^ Posted November 13, 2011 Posted November 13, 2011 try This local weapons = { {fileName="ak47", model=355},{fileName="colt", model=346}, {fileName="m4", model=356},{fileName="magnum", model=348}, {fileName="mp5", model=353},{fileName="shotgun", model=349}, {fileName="sniper", model=358},{fileName="spaz", model=350} } function load() for index, weapon in pairs(weapons) do txd = engineLoadTXD ( weapon.fileName.. "skins/.txd" ) engineImportTXD ( txd, weapon.model ) dff = engineLoadDFF ( weapon.fileName.. "skins/.dff", 0 ) engineReplaceModel ( dff, weapon.model ) end end addEventHandler("onClientResourceStart",resourceRoot, function () local version = getVersion() if version.mta == "1.1.1" then setTimer ( load, 1000, 1) end end)
BorderLine Posted November 13, 2011 Author Posted November 13, 2011 dont work. but i change of script and dont put the models in other carpet.. so now work thx everywere
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