kino Posted October 25, 2011 Share Posted October 25, 2011 (edited) написал мод за 2 месяца не разу не проверял писал вслепую запускаю так даже форма логина непоказываеться а при ручном логине вообще не то что вообщем все зря но спасти serverlog [2011-10-25 20:22:21] Stopping mode0 [2011-10-25 20:22:21] WARNING: [gamemodes]/mode0/loadp.lua:110: Bad argument @ 'xmlNodeFindChild' [2011-10-25 20:22:21] WARNING: [gamemodes]/mode0/loadp.lua:125: Bad argument @ 'xmlSaveFile' [2011-10-25 20:22:21] WARNING: [gamemodes]/mode0/loadp.lua:43: Bad argument @ 'xmlNodeFindChild' [2011-10-25 20:22:21] INFO: Factions saved! [2011-10-25 20:22:21] Starting mode0 [2011-10-25 20:22:21] WARNING: [gamemodes]/mode0/loadp.lua:9: Bad argument @ 'xmlNodeFindChild' [2011-10-25 20:22:21] INFO: Factions loaded! [2011-10-25 20:22:21] WARNING: [gamemodes]/mode0/loadp.lua:75: Bad argument @ 'xmlNodeFindChild' [2011-10-25 20:22:21] INFO: gzload [2011-10-25 20:22:21] Gamemode 'crm-rdm' started. [2011-10-25 20:22:21] mode0 restarted successfully [2011-10-25 20:23:27] QUIT: kinogfj left the game [Quit] [2011-10-25 20:23:53] CONNECT: kinogfj connected (IP: 192.168.137.212 Serial: FD1E74264CB8CB1DDF76FC5675FA56B2 Version: 1.1.1-9.03293.0) [2011-10-25 20:23:53] JOIN: kinogfj joined the game (IP: 192.168.137.212) [2011-10-25 20:24:04] ERROR: [gamemodes]/mode0/loadp.lua:229: attempt to perform arithmetic on local 'r' (a nil value) clilog: [2011-10-25 18:56:03] INFO: votemanager precreateGuiElements [2011-10-25 19:52:10] INFO: votemanager precreateGuiElements [2011-10-25 20:11:37] INFO: votemanager precreateGuiElements [2011-10-25 20:19:25] INFO: votemanager precreateGuiElements server: factions={} gz={} gzd={} --gzc={} team={} function loadFactions () local root = xmlLoadFile ("factions.xml") local factionroot = xmlFindChild (root,"factiones",0) if (factionroot) then for i,v in ipairs (xmlNodeGetChildren(factionroot)) do local name = xmlNodeGetAttribute (v,"name") local leader = tonumber(xmlNodeGetAttribute (v,"leader")) local fnum = tonumber(xmlNodeGetAttribute (v,"num")) local spawnx = tonumber(xmlNodeGetAttribute (v,"x")) local spawny = tonumber(xmlNodeGetAttribute (v,"y")) local spawnz = tonumber(xmlNodeGetAttribute (v,"z")) local rang1 = tonumber(xmlNodeGetAttribute (v,"rang1")) local rang2 = tonumber(xmlNodeGetAttribute (v,"rang2")) local rang3 = tonumber(xmlNodeGetAttribute (v,"rang3")) local rang4 = tonumber(xmlNodeGetAttribute (v,"rang4")) local rang5 = tonumber(xmlNodeGetAttribute (v,"rang5")) local skin1 = tonumber(xmlNodeGetAttribute (v,"skin1")) local skin2 = tonumber(xmlNodeGetAttribute (v,"skin2")) local skin3 = tonumber(xmlNodeGetAttribute (v,"skin3")) local skin4 = tonumber(xmlNodeGetAttribute (v,"skin4")) local skin5 = tonumber(xmlNodeGetAttribute (v,"skin5")) local ftype = tonumber(xmlNodeGetAttribute (v,"type")) local fmoney = tonumber(xmlNodeGetAttribute (v,"money")) local r = tonumber(xmlNodeGetAttribute (v,"r")) local g = tonumber(xmlNodeGetAttribute (v,"g")) local b = tonumber(xmlNodeGetAttribute (v,"b")) factions[i]={name,leader,fnum,spawnx,spawny,spawnz,rang1,rang2,rang3,rang4,rang5,skin1,skin2,skin3,skin4,skin5,ftype,fmoney,r,g,b} team[i]=createTeam(name,r,g,b) end end outputDebugString ("Factions loaded!") end function saveFactions () local root = xmlLoadFile ("factions.xml") local factionroot = xmlFindChild (root,"factiones",0) if (factionroot) then for i,v in ipairs (xmlNodeGetChildren(factionroot)) do xmlNodeSetAttribute ( v, "name", factions[i][1] ) xmlNodeSetAttribute ( v, "leader", factions[i][2] ) xmlNodeSetAttribute ( v, "num", factions[i][3] ) xmlNodeSetAttribute ( v, "x", factions[i][4] ) xmlNodeSetAttribute ( v, "y", factions[i][5] ) xmlNodeSetAttribute ( v, "z", factions[i][6] ) xmlNodeSetAttribute ( v, "rang1", factions[i][7] ) xmlNodeSetAttribute ( v, "rang2", factions[i][8] ) xmlNodeSetAttribute ( v, "rang3", factions[i][9] ) xmlNodeSetAttribute ( v, "rang4", factions[i][10] ) xmlNodeSetAttribute ( v, "rang5", factions[i][11] ) xmlNodeSetAttribute ( v, "skin1", factions[i][12] ) xmlNodeSetAttribute ( v, "skin2", factions[i][13] ) xmlNodeSetAttribute ( v, "skin3", factions[i][14] ) xmlNodeSetAttribute ( v, "skin4", factions[i][15] ) xmlNodeSetAttribute ( v, "skin5", factions[i][16] ) xmlNodeSetAttribute ( v, "type", factions[i][17] ) xmlNodeSetAttribute ( v, "money", factions[i][18] ) xmlNodeSetAttribute ( v, "r", factions[i][19] ) xmlNodeSetAttribute ( v, "g", factions[i][20] ) xmlNodeSetAttribute ( v, "b", factions[i][21] ) end xmlSaveFile(root) end outputDebugString ("Factions saved!") end function loadgz () local root = xmlLoadFile ("gz.xml") local factionroot = xmlFindChild (root,"gz",0) if (factionroot) then for i,v in ipairs (xmlNodeGetChildren(factionroot)) do -- local name = xmlNodeGetAttribute (v,"name") local x = tonumber(xmlNodeGetAttribute (v,"x")) local y = tonumber(xmlNodeGetAttribute (v,"y")) local sizex = tonumber(xmlNodeGetAttribute (v,"sizex")) local sizey = tonumber(xmlNodeGetAttribute (v,"sizey")) local r = tonumber(xmlNodeGetAttribute (v,"r")) local g = tonumber(xmlNodeGetAttribute (v,"g")) local b = tonumber(xmlNodeGetAttribute (v,"b")) local a = tonumber(xmlNodeGetAttribute (v,"a")) local f = tonumber(xmlNodeGetAttribute (v,"f")) --[[ local rang1 = tonumber(xmlNodeGetAttribute (v,"rang1")) local rang2 = tonumber(xmlNodeGetAttribute (v,"rang2")) local rang3 = tonumber(xmlNodeGetAttribute (v,"rang3")) local rang4 = tonumber(xmlNodeGetAttribute (v,"rang4")) local rang5 = tonumber(xmlNodeGetAttribute (v,"rang5")) local skin1 = tonumber(xmlNodeGetAttribute (v,"skin1")) local skin2 = tonumber(xmlNodeGetAttribute (v,"skin2")) local skin3 = tonumber(xmlNodeGetAttribute (v,"skin3")) local skin4 = tonumber(xmlNodeGetAttribute (v,"skin4")) local skin5 = tonumber(xmlNodeGetAttribute (v,"skin5")) local ftype = tonumber(xmlNodeGetAttribute (v,"type")) local fmoney = tonumber(xmlNodeGetAttribute (v,"money"))]] gzd[i]={x,y,sizex,sizey,r,g,b,a,f} gz[i]=createRadarArea(x,y,sizex,sizey,r,g,b,a) -- gzc[i]=createColRectangle(x,y,200,200) end end outputDebugString("gzload") end function savegz () local root = xmlLoadFile ("gz.xml") local factionroot = xmlFindChild (root,"gz",0) if (factionroot) then for i,v in ipairs (xmlNodeGetChildren(factionroot)) do -- local name = xmlNodeGetAttribute (v,"name") xmlNodeSetAttribute ( v, "x",gzd[i][1]) xmlNodeSetAttribute ( v, "y",gzd[i][2]) xmlNodeSetAttribute ( v, "sizex",gzd[i][3]) xmlNodeSetAttribute ( v, "sizey",gzd[i][4]) xmlNodeSetAttribute ( v, "r",gzd[i][5]) xmlNodeSetAttribute ( v, "g",gzd[i][6]) xmlNodeSetAttribute ( v, "b",gzd[i][7]) xmlNodeSetAttribute ( v, "a",gzd[i][8]) xmlNodeSetAttribute ( v, "f",gzd[i][9]) end end xmlSaveFile(root) end function pkill(amm,killed,re,bp) hosted(killed) local killer=source; local zone if getPlayerTeam(killer) ~= getPlayerTeam(killed) and killer~=killed and killer~=nill then local killer=getPlayerTeam(killer); local killed=getPlayerTeam(killed); local fkilled=getElementData(killed,"fnum") local fkiller=getElementData(killer,"fnum") setElementData(killed,"dead",getElementData(killed,"dead")+1) setElementData(killed,"kill",getElementData(killer,"kill")+1) for i=1,#gz do if isa(killer,gz[i])==isa(killed,gz[i])then zone=i; end end if fkiller==zone then gzd[zone]["k"]= gzd[zone]["k"]-1 elseif fkilled==zone and gzd[zone]["k"]~=0 then gzd[zone]["k"]= gzd[zone]["k"]+1 end if gzd[zone]["k"]>=2 then startowngz(zone,fkiller,fd) elseif gzd[zone]["k"]>=5 then fowngz(zone,fkiller,fkilled) end end end -------------------------------------------------------------------- function isa ( theElement, theArea ) -- get the x, y coordinates from getElementPosition (z gets silently discarded) local posX, posY = getElementPosition( theElement ) -- call isInsideRadarArea with those coordinates and return its result if isInsideRadarArea ( theArea, posX, posY )then return theArea else return false end end function startowngz(z,f,fd) gzd[z]["s"]=1 setRadarAreaFlashing ( gz[z], true ) local ta =getTeamName(team.f) local td =getTeamName(team.fd) outputChatBox("команда" ..tostring(ta) .. "начала захват зоны" ..tostring(td) "в" .. getElementZoneName(gz[z]) .."!!!", team.f,255,255.255,true) outputChatBox("команда" ..tostring(ta) .. "начала захват зоны" ..tostring(td) "в" .. getElementZoneName(gz[z]) .."!!!", team.fd,255,255,255,true) end function fowngz(z,f,fd) local ta =getTeamName(team.f) local td =getTeamName(team.fd) if gzd[z]["k"]>=5 then outputChatBox("команда" ..tostring(ta) .. "успешно захватила зону" ..tostring(td) "в" .. getElementZoneName(gz[z]) .."!!!", team.f,255,255,255,true) outputChatBox("команда" ..tostring(ta) "успешно захватила зону " ..tostring(td) "в" .. getElementZoneName(gz[z]) .."!!!", team.fd,255,255,255,true) r,g,b = getTeamColor(ta) gzd[z][5]=r gzd[z][6]=g gzd[z][7]=b gzd[z][9]=f setRadarAreaFlashing(gz[z],false) setRadarAreaColor(gz[z],r,g,b,0) gzd[z]["k"]=0 else setRadarAreaFlashing(gz[z],false) --setRadarAreaColor(gz[z],r,g,b,0) gzd[z]["k"]=0 outputChatBox("команда" ..tostring(td) .. "успешно отбила атаку" ..tostring(ta) "в" .. getElementZoneName(gz[z]) .."!!!", team.f,255,255,255,true) outputChatBox("команда" ..tostring(td) .. "успешно отбила атаку " ..tostring(ta) "в" .. getElementZoneName(gz[z]) .."!!!", team.fd,255,255,255,true) end end function hosted(s) setTimer( spawnPlayer, 40000, 1, s, 1177.5682373047, -1323.2587890625, 14.077121734619 ) end function preload() loadFactions() loadgz() end function presave() savegz() saveFactions() end --resource addEventHandler ( "onResourceStart", resourceRoot, preload ) addEventHandler ( "onResourceStop", resourceRoot, presave ) -------==========spawn_mod-si.lua================ function spawnf(s,f,r) local r2 if r==0 then r2=7 else r2=6+r end spawnPlayer (s, factions[f][4], factions[f][5], factions[f][6], 0, r2, 0, 0, team.f) -- spawns player with random skin fadeCamera (s, true) setCameraTarget (s, s) setElementData(s,"fnum",f) setElementData(s,"frank",r) end --------------------[[account system]]-------------p function addac(Login,pass,sax) if (not getAccount(Login)) then --cxml ( login ) addAccount(Login, pass) else outputChatBox("#CC0033[СЕРВЕР]: #339933Такой ник уже зарегистрирован, выберите себе другой ник", source, 0, 0, 0,true) return 0--[[ if sax==nil or sax==0 then outputChatBox("#CC0033[СЕРВЕР]: #CC0033 ошибка возможно не выбран пол играка", source, 0, 0, 0,true) return 0]] end --local pol=tonumber(sax) local playerAccount = Edited October 25, 2011 by Guest Link to comment
Kenix Posted October 25, 2011 Share Posted October 25, 2011 У тебя код не оптимизированный очень .. Ты хочешь обновлять функцию: renderSpawnButton в редере? Ты клиент повесишь ... Используй таймер вместо рендера. Едит:Код мельком посмотрел. Link to comment
kino Posted October 25, 2011 Author Share Posted October 25, 2011 У тебя код не оптимизированный очень .. Ты хочешь обновлять функцию: renderSpawnButton в редере? Ты клиент повесишь ... Используй таймер вместо рендера. Едит:Код мельком посмотрел. спасибо,поправил просто делал на примере гангвара вам + Link to comment
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