Jump to content

Requst Help


Blaawee

Recommended Posts

hi guys need help in gui

i made this graphical user interface

----------------- 
--The Windows 
------------------ 
GUIEditor_Window = {} 
GUIEditor_Button = {} 
  
Shop_Window = guiCreateWindow(135,67,532,481,"Weapon Shop",false) 
guiSetAlpha(Shop_Window,0.69999998807907) 
guiWindowSetMovable(Shop_Window,true) 
guiWindowSetSizable(Shop_Window,false) 
guiSetVisible (Shop_Window, false) 
Pistol_popup = guiCreateButton(13,40,199,42,"Handguns",false,Shop_Window) 
guiSetFont(Pistol_popup,"sa-header") 
  
Weapon_popup = guiCreateButton(12,93,204,41,"Assault Rifles",false,Shop_Window) 
guiSetFont(Weapon_popup,"sa-header") 
  
Speical_popup = guiCreateButton(12,143,206,40,"Speical",false,Shop_Window) 
guiSetFont(Speical_popup,"sa-header") 
  
close = guiCreateButton(483,32,22,17,"X",false,Shop_Window) 
guiSetFont(close,"clear-normal") 
  
Pistol_Window = guiCreateWindow(135,67,532,481,"Handguns",false) 
guiSetAlpha(Pistol_Window,0.69999998807907) 
guiWindowSetMovable(Pistol_Window,true) 
guiWindowSetSizable(Pistol_Window,false) 
GUIEditor_Button[7] = guiCreateButton(9,39,204,42,"Pistol",false,Pistol_Window) 
GUIEditor_Button[8] = guiCreateButton(9,93,204,40,"Silenced Pistol",false,Pistol_Window) 
GUIEditor_Button[9] = guiCreateButton(9,144,207,41,"Desert Eagle",false,Pistol_Window) 
GUIEditor_Button[10] = guiCreateButton(401,442,121,30,"<| Back",false,Pistol_Window) 
  
Weapon_Window = guiCreateWindow(135,67,532,481,"Assault Rifles",false) 
guiWindowSetMovable(Weapon_Window,true) 
guiWindowSetSizable(Weapon_Window,false) 
GUIEditor_Button[11] = guiCreateButton(12,43,194,39,"AK-47",false,Weapon_Window) 
GUIEditor_Button[12] = guiCreateButton(10,92,198,39,"M4",false,Weapon_Window) 
GUIEditor_Button[13] = guiCreateButton(11,145,198,40,"Weapon 3",false,Weapon_Window) 
GUIEditor_Button[14] = guiCreateButton(401,442,121,30,"<| Back",false,Weapon_Window) 
  
Spiciacl_Window = guiCreateWindow(135,67,532,481,"Spiciacl",false) 
guiWindowSetMovable(Spiciacl_Window,true) 
guiWindowSetSizable(Spiciacl_Window,false) 
GUIEditor_Button[16] = guiCreateButton(290,13,5,5,"",false,Spiciacl_Window) 
GUIEditor_Button[17] = guiCreateButton(43,44,171,39,"spe 1",false,Spiciacl_Window) 
GUIEditor_Button[18] = guiCreateButton(44,96,171,39,"spe 2",false,Spiciacl_Window) 
GUIEditor_Button[19] = guiCreateButton(46,146,170,38,"spe 3",false,Spiciacl_Window) 
GUIEditor_Button[20] = guiCreateButton(401,442,121,30,"<| Back",false,Spiciacl_Window) 
  
bindKey ( "F2" , "down" , function() 
if ( guiGetVisible ( Shop_Window ) == true ) then 
 guiSetVisible ( Shop_Window ,false ) 
 showCursor (false ) 
 guiSetInputEnabled(false) 
 elseif ( guiGetVisible ( Shop_Window ) == false ) then 
 guiSetVisible ( Shop_Window ,true ) 
 showCursor (false ) 
 guiSetInputEnabled(true) 
 end 
 end 
 ) 
  
  

all i want to do is when i press the button popup a new window

e.x.

when i press the button (Pistol_popup = guiCreateButton(13,40,199,42,"Handguns",false,Shop_Window) )

popup

Pistol_Window = guiCreateWindow(135,67,532,481,"Handguns",false)

and when i press (GUIEditor_Button[10] = guiCreateButton(401,442,121,30,"<| Back",false,Pistol_Window))

hide the window

Edited by Guest
Link to comment
----------------- 
--The Windows 
------------------ 
GUIEditor_Window = {} 
GUIEditor_Button = {} 
  
Shop_Window = guiCreateWindow(135,67,532,481,"Weapon Shop",false) 
guiSetAlpha(Shop_Window,0.69999998807907) 
guiWindowSetMovable(Shop_Window,true) 
guiWindowSetSizable(Shop_Window,false) 
guiSetVisible (Shop_Window, false) 
Pistol_popup = guiCreateButton(13,40,199,42,"Handguns",false,Shop_Window) 
guiSetFont(Pistol_popup,"sa-header") 
  
Weapon_popup = guiCreateButton(12,93,204,41,"Assault Rifles",false,Shop_Window) 
guiSetFont(Weapon_popup,"sa-header") 
  
Speical_popup = guiCreateButton(12,143,206,40,"Speical",false,Shop_Window) 
guiSetFont(Speical_popup,"sa-header") 
  
close = guiCreateButton(483,32,22,17,"X",false,Shop_Window) 
guiSetFont(close,"clear-normal") 
addEventHandler ( "onClientGUIClick", close, down, false ) 
  
Pistol_Window = guiCreateWindow(135,67,532,481,"Handguns",false) 
guiSetAlpha(Pistol_Window,0.69999998807907) 
guiWindowSetMovable(Pistol_Window,true) 
guiWindowSetSizable(Pistol_Window,false) 
GUIEditor_Button[7] = guiCreateButton(9,39,204,42,"Pistol",false,Pistol_Window) 
GUIEditor_Button[8] = guiCreateButton(9,93,204,40,"Silenced Pistol",false,Pistol_Window) 
GUIEditor_Button[9] = guiCreateButton(9,144,207,41,"Desert Eagle",false,Pistol_Window) 
GUIEditor_Button[10] = guiCreateButton(401,442,121,30,"<| Back",false,Pistol_Window) 
  
Weapon_Window = guiCreateWindow(135,67,532,481,"Assault Rifles",false) 
guiWindowSetMovable(Weapon_Window,true) 
guiWindowSetSizable(Weapon_Window,false) 
GUIEditor_Button[11] = guiCreateButton(12,43,194,39,"AK-47",false,Weapon_Window) 
GUIEditor_Button[12] = guiCreateButton(10,92,198,39,"M4",false,Weapon_Window) 
GUIEditor_Button[13] = guiCreateButton(11,145,198,40,"Weapon 3",false,Weapon_Window) 
GUIEditor_Button[14] = guiCreateButton(401,442,121,30,"<| Back",false,Weapon_Window) 
  
Spiciacl_Window = guiCreateWindow(135,67,532,481,"Spiciacl",false) 
guiWindowSetMovable(Spiciacl_Window,true) 
guiWindowSetSizable(Spiciacl_Window,false) 
GUIEditor_Button[16] = guiCreateButton(290,13,5,5,"",false,Spiciacl_Window) 
GUIEditor_Button[17] = guiCreateButton(43,44,171,39,"spe 1",false,Spiciacl_Window) 
GUIEditor_Button[18] = guiCreateButton(44,96,171,39,"spe 2",false,Spiciacl_Window) 
GUIEditor_Button[19] = guiCreateButton(46,146,170,38,"spe 3",false,Spiciacl_Window) 
GUIEditor_Button[20] = guiCreateButton(401,442,121,30,"<| Back",false,Spiciacl_Window) 
  
bindKey ( "F2" , "down" , function() 
if ( guiGetVisible ( Shop_Window ) == true ) then 
 guiSetVisible ( Shop_Window ,false ) 
 showCursor (false ) 
 guiSetInputEnabled(false) 
 elseif ( guiGetVisible ( Shop_Window ) == false ) then 
 guiSetVisible ( Shop_Window ,true ) 
 showCursor (false ) 
 guiSetInputEnabled(true) 
 end 
 end 
 ) 
  
addEventHandler("onClientGUIClick",root, 
function () 
    if (source == Pistol_popup) then 
        guiSetVisible(Pistol_Window, not guiGetVisible(Pistol_Window)) 
    elseif (source == Weapon_popup) then 
        guiSetVisible(Weapon_Window, not guiGetVisible(Weapon_Window)) 
    end 
end) 

Link to comment
----------------- 
--The Windows 
------------------ 
GUIEditor_Window = {} 
GUIEditor_Button = {} 
  
Shop_Window = guiCreateWindow(135,67,532,481,"Weapon Shop",false) 
guiSetAlpha(Shop_Window,0.69999998807907) 
guiWindowSetMovable(Shop_Window,true) 
guiWindowSetSizable(Shop_Window,false) 
guiSetVisible (Shop_Window, false) 
Pistol_popup = guiCreateButton(13,40,199,42,"Handguns",false,Shop_Window) 
guiSetFont(Pistol_popup,"sa-header") 
  
Weapon_popup = guiCreateButton(12,93,204,41,"Assault Rifles",false,Shop_Window) 
guiSetFont(Weapon_popup,"sa-header") 
  
Speical_popup = guiCreateButton(12,143,206,40,"Speical",false,Shop_Window) 
guiSetFont(Speical_popup,"sa-header") 
  
close = guiCreateButton(483,32,22,17,"X",false,Shop_Window) 
guiSetFont(close,"clear-normal") 
addEventHandler ( "onClientGUIClick", close, down, false ) 
  
Pistol_Window = guiCreateWindow(135,67,532,481,"Handguns",false) 
guiSetAlpha(Pistol_Window,0.69999998807907) 
guiWindowSetMovable(Pistol_Window,true) 
guiWindowSetSizable(Pistol_Window,false) 
GUIEditor_Button[7] = guiCreateButton(9,39,204,42,"Pistol",false,Pistol_Window) 
GUIEditor_Button[8] = guiCreateButton(9,93,204,40,"Silenced Pistol",false,Pistol_Window) 
GUIEditor_Button[9] = guiCreateButton(9,144,207,41,"Desert Eagle",false,Pistol_Window) 
GUIEditor_Button[10] = guiCreateButton(401,442,121,30,"<| Back",false,Pistol_Window) 
  
Weapon_Window = guiCreateWindow(135,67,532,481,"Assault Rifles",false) 
guiWindowSetMovable(Weapon_Window,true) 
guiWindowSetSizable(Weapon_Window,false) 
GUIEditor_Button[11] = guiCreateButton(12,43,194,39,"AK-47",false,Weapon_Window) 
GUIEditor_Button[12] = guiCreateButton(10,92,198,39,"M4",false,Weapon_Window) 
GUIEditor_Button[13] = guiCreateButton(11,145,198,40,"Weapon 3",false,Weapon_Window) 
GUIEditor_Button[14] = guiCreateButton(401,442,121,30,"<| Back",false,Weapon_Window) 
  
Spiciacl_Window = guiCreateWindow(135,67,532,481,"Spiciacl",false) 
guiWindowSetMovable(Spiciacl_Window,true) 
guiWindowSetSizable(Spiciacl_Window,false) 
GUIEditor_Button[16] = guiCreateButton(290,13,5,5,"",false,Spiciacl_Window) 
GUIEditor_Button[17] = guiCreateButton(43,44,171,39,"spe 1",false,Spiciacl_Window) 
GUIEditor_Button[18] = guiCreateButton(44,96,171,39,"spe 2",false,Spiciacl_Window) 
GUIEditor_Button[19] = guiCreateButton(46,146,170,38,"spe 3",false,Spiciacl_Window) 
GUIEditor_Button[20] = guiCreateButton(401,442,121,30,"<| Back",false,Spiciacl_Window) 
  
bindKey ( "F2" , "down" , function() 
if ( guiGetVisible ( Shop_Window ) == true ) then 
 guiSetVisible ( Shop_Window ,false ) 
 showCursor (false ) 
 guiSetInputEnabled(false) 
 elseif ( guiGetVisible ( Shop_Window ) == false ) then 
 guiSetVisible ( Shop_Window ,true ) 
 showCursor (false ) 
 guiSetInputEnabled(true) 
 end 
 end 
 ) 
  
addEventHandler("onClientGUIClick",root, 
function () 
    if (source == Pistol_popup) then 
        guiSetVisible(Pistol_Window, not guiGetVisible(Pistol_Window)) 
    elseif (source == Weapon_popup) then 
        guiSetVisible(Weapon_Window, not guiGetVisible(Weapon_Window)) 
    elseif(source == GUIEditor_Button[10]) then 
        guiSetVisible(Pistol_Window, false) 
    end 
end) 

Link to comment

like this ??

    ----------------- 
    --The Windows 
    ------------------ 
    GUIEditor_Window = {} 
    GUIEditor_Button = {} 
      
    Shop_Window = guiCreateWindow(135,67,532,481,"Weapon Shop",false) 
    guiSetAlpha(Shop_Window,0.69999998807907) 
    guiWindowSetMovable(Shop_Window,true) 
    guiWindowSetSizable(Shop_Window,false) 
    guiSetVisible (Shop_Window, false) 
    Pistol_popup = guiCreateButton(13,40,199,42,"Handguns",false,Shop_Window) 
    guiSetFont(Pistol_popup,"sa-header") 
      
    Weapon_popup = guiCreateButton(12,93,204,41,"Assault Rifles",false,Shop_Window) 
    guiSetFont(Weapon_popup,"sa-header") 
      
    Speical_popup = guiCreateButton(12,143,206,40,"Speical",false,Shop_Window) 
    guiSetFont(Speical_popup,"sa-header") 
      
    close = guiCreateButton(483,32,22,17,"X",false,Shop_Window) 
    guiSetFont(close,"clear-normal") 
  
    Pistol_Window = guiCreateWindow(135,67,532,481,"Handguns",false) 
    guiSetAlpha(Pistol_Window,0.69999998807907) 
    guiWindowSetMovable(Pistol_Window,true) 
    guiWindowSetSizable(Pistol_Window,false) 
    --this Buttons to give weapon 
    give_Pistol = guiCreateButton(9,39,204,42,"Pistol",false,Pistol_Window) 
    give_SPistol = guiCreateButton(9,93,204,40,"Silenced Pistol",false,Pistol_Window) 
    give_DEagle = guiCreateButton(9,144,207,41,"Desert Eagle",false,Pistol_Window) 
    Hidep = guiCreateButton(401,442,121,30,"<| Back",false,Pistol_Window) 
      
    Weapon_Window = guiCreateWindow(135,67,532,481,"Assault Rifles",false) 
    guiWindowSetMovable(Weapon_Window,true) 
    guiWindowSetSizable(Weapon_Window,false) 
    GUIEditor_Button[11] = guiCreateButton(12,43,194,39,"AK-47",false,Weapon_Window) 
    GUIEditor_Button[12] = guiCreateButton(10,92,198,39,"M4",false,Weapon_Window) 
    GUIEditor_Button[13] = guiCreateButton(11,145,198,40,"Weapon 3",false,Weapon_Window) 
    GUIEditor_Button[14] = guiCreateButton(401,442,121,30,"<| Back",false,Weapon_Window) 
      
    Spiciacl_Window = guiCreateWindow(135,67,532,481,"Spiciacl",false) 
    guiWindowSetMovable(Spiciacl_Window,true) 
    guiWindowSetSizable(Spiciacl_Window,false) 
    GUIEditor_Button[16] = guiCreateButton(290,13,5,5,"",false,Spiciacl_Window) 
    GUIEditor_Button[17] = guiCreateButton(43,44,171,39,"spe 1",false,Spiciacl_Window) 
    GUIEditor_Button[18] = guiCreateButton(44,96,171,39,"spe 2",false,Spiciacl_Window) 
    GUIEditor_Button[19] = guiCreateButton(46,146,170,38,"spe 3",false,Spiciacl_Window) 
    GUIEditor_Button[20] = guiCreateButton(401,442,121,30,"<| Back",false,Spiciacl_Window) 
      
    bindKey ( "F2" , "down" , function() 
    if ( guiGetVisible ( Shop_Window ) == true ) then 
     guiSetVisible ( Shop_Window ,false ) 
     showCursor (false ) 
     guiSetInputEnabled(false) 
     elseif ( guiGetVisible ( Shop_Window ) == false ) then 
     guiSetVisible ( Shop_Window ,true ) 
     showCursor (false ) 
     guiSetInputEnabled(true) 
     end 
     end 
     ) 
      
    addEventHandler("onClientGUIClick",root, 
    function () 
        if (source == Pistol_popup) then 
            guiSetVisible(Pistol_Window, not guiGetVisible(Pistol_Window)) 
        elseif (source == Weapon_popup) then 
            guiSetVisible(Weapon_Window, not guiGetVisible(Weapon_Window)) 
        elseif (source == Speical_popup) then 
            guiSetVisible(Spiciacl_Window, not guiGetVisible(Spiciacl_Window)) 
        elseif (source == Hidep) then 
            guiSetVisible(Pistol_Window) 
        end 
    end) 

Link to comment
   ----------------- 
    --The Windows 
    ------------------ 
    GUIEditor_Window = {} 
    GUIEditor_Button = {} 
      
    Shop_Window = guiCreateWindow(135,67,532,481,"Weapon Shop",false) 
    guiSetAlpha(Shop_Window,0.69999998807907) 
    guiWindowSetMovable(Shop_Window,true) 
    guiWindowSetSizable(Shop_Window,false) 
    guiSetVisible (Shop_Window, false) 
    Pistol_popup = guiCreateButton(13,40,199,42,"Handguns",false,Shop_Window) 
    guiSetFont(Pistol_popup,"sa-header") 
      
    Weapon_popup = guiCreateButton(12,93,204,41,"Assault Rifles",false,Shop_Window) 
    guiSetFont(Weapon_popup,"sa-header") 
      
    Speical_popup = guiCreateButton(12,143,206,40,"Speical",false,Shop_Window) 
    guiSetFont(Speical_popup,"sa-header") 
      
    close = guiCreateButton(483,32,22,17,"X",false,Shop_Window) 
    guiSetFont(close,"clear-normal") 
  
    Pistol_Window = guiCreateWindow(135,67,532,481,"Handguns",false) 
    guiSetAlpha(Pistol_Window,0.69999998807907) 
    guiWindowSetMovable(Pistol_Window,true) 
    guiWindowSetSizable(Pistol_Window,false) 
    --this Buttons to give weapon 
    give_Pistol = guiCreateButton(9,39,204,42,"Pistol",false,Pistol_Window) 
    give_SPistol = guiCreateButton(9,93,204,40,"Silenced Pistol",false,Pistol_Window) 
    give_DEagle = guiCreateButton(9,144,207,41,"Desert Eagle",false,Pistol_Window) 
    Hidep = guiCreateButton(401,442,121,30,"<| Back",false,Pistol_Window) 
      
    Weapon_Window = guiCreateWindow(135,67,532,481,"Assault Rifles",false) 
    guiWindowSetMovable(Weapon_Window,true) 
    guiWindowSetSizable(Weapon_Window,false) 
    GUIEditor_Button[11] = guiCreateButton(12,43,194,39,"AK-47",false,Weapon_Window) 
    GUIEditor_Button[12] = guiCreateButton(10,92,198,39,"M4",false,Weapon_Window) 
    GUIEditor_Button[13] = guiCreateButton(11,145,198,40,"Weapon 3",false,Weapon_Window) 
    GUIEditor_Button[14] = guiCreateButton(401,442,121,30,"<| Back",false,Weapon_Window) 
      
    Spiciacl_Window = guiCreateWindow(135,67,532,481,"Spiciacl",false) 
    guiWindowSetMovable(Spiciacl_Window,true) 
    guiWindowSetSizable(Spiciacl_Window,false) 
    GUIEditor_Button[16] = guiCreateButton(290,13,5,5,"",false,Spiciacl_Window) 
    GUIEditor_Button[17] = guiCreateButton(43,44,171,39,"spe 1",false,Spiciacl_Window) 
    GUIEditor_Button[18] = guiCreateButton(44,96,171,39,"spe 2",false,Spiciacl_Window) 
    GUIEditor_Button[19] = guiCreateButton(46,146,170,38,"spe 3",false,Spiciacl_Window) 
    GUIEditor_Button[20] = guiCreateButton(401,442,121,30,"<| Back",false,Spiciacl_Window) 
      
    bindKey ( "F2" , "down" , function() 
    if ( guiGetVisible ( Shop_Window ) == true ) then 
     guiSetVisible ( Shop_Window ,false ) 
     showCursor (false ) 
     guiSetInputEnabled(false) 
     elseif ( guiGetVisible ( Shop_Window ) == false ) then 
     guiSetVisible ( Shop_Window ,true ) 
     showCursor (false ) 
     guiSetInputEnabled(true) 
     end 
     end 
     ) 
      
    addEventHandler("onClientGUIClick",root, 
    function () 
        if (source == Pistol_popup) then 
            guiSetVisible(Pistol_Window, not guiGetVisible(Pistol_Window)) 
        elseif (source == Weapon_popup) then 
            guiSetVisible(Weapon_Window, not guiGetVisible(Weapon_Window)) 
        elseif (source == Speical_popup) then 
            guiSetVisible(Spiciacl_Window, not guiGetVisible(Spiciacl_Window)) 
        elseif (source == Hidep) then 
            guiSetVisible(Pistol_Window, false) 
        end 
    end) 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...