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MTA To Pawn for SAMP problem.


jamsterman1

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Okay dont flame me if iv got this all wrong! I am new to this and excuse my ignorince.

Okay so basicly iv used the very good MTA Mapper and I would like you transfer it to a SAMP server. Although, iv watched youtube vids and cant seem to get this right. Iv checked the server.cpg and its got the FILTERSCRIPT right. It just doesnt load the objects up!

NOTE: I have converted it with FFSConvert!!!

So basicly this is the script in pawno -

#include <a_samp> 
  
#if defined FILTERSCRIPT 
  
public OnFilterScriptInit() 
CreateObject(1712,2147.59960938,-1251.19921875,24.00000000,0.00000000,0.00000000,91.99401855); //object(kb_couch05) (1) 
CreateObject(1712,2150.69995117,-1249.69995117,24.00000000,0.00000000,0.00000000,269.99951172); //object(kb_couch05) (1) 
CreateObject(1527,2151.30004883,-1250.40002441,25.39999962,0.00000000,0.00000000,0.00000000); //object(tag_rollin) (3) 
CreateObject(1372,2158.00000000,-1254.30004883,24.00000000,0.00000000,0.00000000,0.00000000); //object(cj_dump2_low) (1) 
CreateObject(1264,2156.69995117,-1254.69995117,24.50000000,0.00000000,0.00000000,0.00000000); //object(blackbag1) (1) 
CreateObject(2675,2158.10009766,-1255.50000000,24.10000038,0.00000000,0.00000000,298.00000000); //object(proc_rubbish_6) (1) 
CreateObject(2315,2149.09960938,-1249.69921875,24.00000000,0.00000000,0.00000000,271.99951172); //object(cj_tv_table4) (1) 
CreateObject(1485,2149.10009766,-1251.30004883,24.50000000,0.00000000,0.00000000,0.00000000); //object(cj_ciggy) (1) 
CreateObject(1485,2149.10009766,-1249.59997559,24.50000000,0.00000000,0.00000000,233.99993896); //object(cj_ciggy) (2) 
CreateObject(1543,2148.80004883,-1250.30004883,24.50000000,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_2) (1) 
CreateObject(1544,2149.39990234,-1250.00000000,24.50000000,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_1) (1) 
CreateObject(2629,2149.19995117,-1254.40002441,24.00000000,0.00000000,0.00000000,181.99996948); //object(gym_bench1) (1) 
CreateObject(1478,2145.89990234,-1230.80004883,23.60000038,0.00000000,0.00000000,93.99993896); //object(dyn_post_box) (2) 
CreateObject(3065,2158.10009766,-1241.80004883,24.10000038,0.00000000,0.00000000,0.00000000); //object(bball_col) (1) 
CreateObject(1328,2152.19995117,-1243.80004883,24.89999962,0.00000000,0.00000000,0.00000000); //object(binnt10_la) (1) 
CreateObject(3496,2160.50000000,-1240.90002441,24.00000000,0.00000000,0.00000000,86.00000000); //object(vgsxrefbballnet) (1) 
  
     
    return 1; 
    #endif 
  

Iv put that into the pawno, iv hit compile/compile and run and it has NO errors. But when i go into a game it doesnt show the objects. I use the game mode - grandlarc (A default gamemode)

WHAT HAVE I DONE WRONG!!!!!

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