jamsterman1 Posted October 5, 2011 Share Posted October 5, 2011 Okay dont flame me if iv got this all wrong! I am new to this and excuse my ignorince. Okay so basicly iv used the very good MTA Mapper and I would like you transfer it to a SAMP server. Although, iv watched youtube vids and cant seem to get this right. Iv checked the server.cpg and its got the FILTERSCRIPT right. It just doesnt load the objects up! NOTE: I have converted it with FFSConvert!!! So basicly this is the script in pawno - #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() CreateObject(1712,2147.59960938,-1251.19921875,24.00000000,0.00000000,0.00000000,91.99401855); //object(kb_couch05) (1) CreateObject(1712,2150.69995117,-1249.69995117,24.00000000,0.00000000,0.00000000,269.99951172); //object(kb_couch05) (1) CreateObject(1527,2151.30004883,-1250.40002441,25.39999962,0.00000000,0.00000000,0.00000000); //object(tag_rollin) (3) CreateObject(1372,2158.00000000,-1254.30004883,24.00000000,0.00000000,0.00000000,0.00000000); //object(cj_dump2_low) (1) CreateObject(1264,2156.69995117,-1254.69995117,24.50000000,0.00000000,0.00000000,0.00000000); //object(blackbag1) (1) CreateObject(2675,2158.10009766,-1255.50000000,24.10000038,0.00000000,0.00000000,298.00000000); //object(proc_rubbish_6) (1) CreateObject(2315,2149.09960938,-1249.69921875,24.00000000,0.00000000,0.00000000,271.99951172); //object(cj_tv_table4) (1) CreateObject(1485,2149.10009766,-1251.30004883,24.50000000,0.00000000,0.00000000,0.00000000); //object(cj_ciggy) (1) CreateObject(1485,2149.10009766,-1249.59997559,24.50000000,0.00000000,0.00000000,233.99993896); //object(cj_ciggy) (2) CreateObject(1543,2148.80004883,-1250.30004883,24.50000000,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_2) (1) CreateObject(1544,2149.39990234,-1250.00000000,24.50000000,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_1) (1) CreateObject(2629,2149.19995117,-1254.40002441,24.00000000,0.00000000,0.00000000,181.99996948); //object(gym_bench1) (1) CreateObject(1478,2145.89990234,-1230.80004883,23.60000038,0.00000000,0.00000000,93.99993896); //object(dyn_post_box) (2) CreateObject(3065,2158.10009766,-1241.80004883,24.10000038,0.00000000,0.00000000,0.00000000); //object(bball_col) (1) CreateObject(1328,2152.19995117,-1243.80004883,24.89999962,0.00000000,0.00000000,0.00000000); //object(binnt10_la) (1) CreateObject(3496,2160.50000000,-1240.90002441,24.00000000,0.00000000,0.00000000,86.00000000); //object(vgsxrefbballnet) (1) return 1; #endif Iv put that into the pawno, iv hit compile/compile and run and it has NO errors. But when i go into a game it doesnt show the objects. I use the game mode - grandlarc (A default gamemode) WHAT HAVE I DONE WRONG!!!!! Link to comment
Towncivilian Posted October 5, 2011 Share Posted October 5, 2011 We can't help you here. Ask the SA-MP forum. Link to comment
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