Admigo Posted September 15, 2011 Share Posted September 15, 2011 Heey all, I made a derby map and some players crash with the map and some players can handle the map. Why the players crash? Meta: <meta> <file src="song.mp3" /> <script src="song.lua" type="client" /> <script src="client.lua" type="client" /> <info gamemodes="race" type="map" name="[DM]Road Madness V1" author="~E.N.D.~Admigo" version="1.0.0" /> <map src="road.map" dimension="0"></map> <settings> <setting name="#skins" value='[ "cj" ]'></setting> <setting name="#maxplayers" value="[ 128 ]"></setting> <setting name="#gamespeed" value="[ 1 ]"></setting> <setting name="#ghostmode" value='[ "true" ]'></setting> <setting name="#time" value="0:0"></setting> <setting name="#vehicleweapons" value='[ "true" ]'></setting> <setting name="#minplayers" value="[ 0 ]"></setting> <setting name="#weather" value="[ 0 ]"></setting> <setting name="#gravity" value="[ 0.008000 ]"></setting> <setting name="#waveheight" value="[ 0 ]"></setting> <setting name="#respawntime" value="[ 5 ]"></setting> <setting name="#locked_time" value="[ false ]"></setting> <setting name="#duration" value="[ 1800 ]"></setting> <setting name="#respawn" value='[ "none" ]'></setting> </settings> <script src="client.lua" type="client"></script> </meta> No errors detected:S Client: function ClientStarted () setSkyGradient(51, 204, 255, 0, 0, 0) end addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), ClientStarted ) Wtf did i wrong? Link to comment
Castillo Posted September 15, 2011 Share Posted September 15, 2011 I don't know, maybe it's a map problem? in your map file I mean. P.S: You are loading client.lua twice. Link to comment
GodFather Posted September 15, 2011 Share Posted September 15, 2011 Remove. <script src="client.lua" type="client"></script> Link to comment
Admigo Posted September 15, 2011 Author Share Posted September 15, 2011 REally strange,some players can join and some players crash:S Link to comment
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