CapY Posted September 15, 2011 Posted September 15, 2011 (edited) Why is not possible to rotate a Marker ( ring type ) on editor ? Edited September 15, 2011 by Guest
0 Arran Posted September 15, 2011 Posted September 15, 2011 Markers don't have rotations. They can point to another location however but editor doesn't support this.
0 diegofkda Posted September 15, 2011 Posted September 15, 2011 They are rotable, you can see Ring markers with different rotations in some GTA:SA stunting missions, but the thing is that MTA doesn't rotate markers. "Everything exists, because otherwise nothing would", Bob Marley, 2015.
0 CapY Posted September 15, 2011 Author Posted September 15, 2011 Is there anyway to make it rotateable , like with scripting ?
0 SDK Posted September 15, 2011 Posted September 15, 2011 setMarkerTarget Learn Lua - Learn to script - GUI scripting Scripter tools - Find/fix errors yourself(!) Don't pm me for scripting help, keep it for the Scripting subforum!
0 SDK Posted September 15, 2011 Posted September 15, 2011 Markers don't have rotations. They can point to another location however but editor doesn't support this. setMarkerTarget There's no other way, put the marker target to a location so it gets rotated. Learn Lua - Learn to script - GUI scripting Scripter tools - Find/fix errors yourself(!) Don't pm me for scripting help, keep it for the Scripting subforum!
0 diegofkda Posted September 15, 2011 Posted September 15, 2011 Yes, that's the way to rotate a marker - very useful. "Everything exists, because otherwise nothing would", Bob Marley, 2015.
Question
CapY
Why is not possible to rotate a Marker ( ring type ) on editor ?
Edited by Guest8 answers to this question
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