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Help in sounds finsh For Teams!


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i have error in my script see

server.lua:15: ,end, expected >toclose ,if, at line 10

if team1survivers >  team2survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "sounds/team1.ogg") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( redwinsdisplay, thisplayer ) 
  end 
  local teampoints = getElementData ( team1, "Score" ) 
  setElementData ( team1, "Score", teampoints+1  ) 
end    
 if team2survivers > team1survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "team2.mp3") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( bluewinsdisplay, thisplayer ) 
 end 

:mrgreen:

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if team1survivers >  team2survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "sounds/team1.ogg") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( redwinsdisplay, thisplayer ) 
  end 
  local teampoints = getElementData ( team1, "Score" ) 
  setElementData ( team1, "Score", teampoints+1  ) 
end   
 if team2survivers > team1survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "team2.mp3") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( bluewinsdisplay, thisplayer ) 
 end 
end 

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another error wtf

server.lua :1: attempt to compare tow nill valuse!

if team1survivers >  team2survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "sounds/team1.ogg") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( redwinsdisplay, thisplayer ) 
  end 
  local teampoints = getElementData ( team1, "Score" ) 
  setElementData ( team1, "Score", teampoints+1  ) 
end   
 if team2survivers > team1survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "team2.mp3") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( bluewinsdisplay, thisplayer ) 
 end 
end 

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Client side----

addEvent("playSomeSound", true) 
addEventHandler("playSomeSound", getRootElement(), playSound) 

serverSide---

if team1survivers >  team2survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "sounds/team1.ogg") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( redwinsdisplay, thisplayer ) 
  end 
  local teampoints = getElementData ( team1, "Score" ) 
  setElementData ( team1, "Score", teampoints+1  ) 
end   
 if team2survivers > team1survivers then 
  triggerClientEvent("playSomeSound", getRootElement(), "team2.mp3") 
  local alltheplayers = getElementsByType("player") 
  for index, thisplayer in ipairs(alltheplayers) do 
    textDisplayAddObserver( bluewinsdisplay, thisplayer ) 
 end 
end 

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