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I need some help with a script.


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SO here's the code

policeVehicles = { [416]=true, [433]=true, [427]=true, [490]=true, [528]=true, [407]=true, [544]=true, [523]=true, [470]=true, [598]=true, [596]=true, [597]=true, [599]=true, [432]=true, [601]=true, [428]=true, [497]=true}   
  
function enterVehicle ( theVehicle, seat, jacked ) 
   if ( not policeVehicles[getElementModel(source)] )  then 
      blip = createBlipAttachedTo ( source, 55, 1 ) 
        setBlipOrdering(blip, getBlipOrdering(blip) + 5) 
    end 
end 
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), enterVehicle )  
  
     
     

Now the problem. it worked well with the older version of Race resource (https://community.multitheftauto.com/index.php?p=resources&s=details&id=35)

but now for some reason it won't work with the latest one (the one included with the mta 1.0.5)

When the Race starts, the player that doesn't have a cop car doesn't have a blip attached to him..And like I said before, it worked with the older version. I tried to use the funtion onPlayerSpawn, but it only worked when the player respawned..

I guess the new version doesn't "spawn" the player inside the vehicle? instead it teleports him inside the car? I'm confused..Please help and thanks!

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policeVehicles = { [416]=true, [433]=true, [427]=true, [490]=true, [528]=true, [407]=true, [544]=true, [523]=true, [470]=true, [598]=true, [596]=true, [597]=true, [599]=true, [432]=true, [601]=true, [428]=true, [497]=true}   
  
function enterVehicle ( theVehicle, seat, jacked ) 
   if ( not policeVehicles[getElementModel(theVehicle)] )  then 
         blip = createBlipAttachedTo ( source, 55, 1 ) 
        setBlipOrdering(blip, getBlipOrdering(blip) + 5) 
    end 
end 
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), enterVehicle )  

'source' of onPlayerVehicleEnter is the player who entered the vehicle, you we're getting the model of the player, not of vehicle.

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