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Bank Robbering


Baseplate

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I have this bank robbery resource but I wanna make a little time between the rob and the other one how?

the code:

addEvent("robstart", true) 
bankrob = {} 
function rob () 
   if isTimer(robbank) then 
      outputChatBox ("Someone is already robbing the bank", source, 255, 0, 0, false) 
      else 
      outputChatBox ("***All Police To The Bank Someone is Robbing The Bank*** ", getRootElement(), 255, 0, 0, false) 
      setPlayerWantedLevel ( source, 4 ) 
      robbank = setTimer( robb, 10000, 1, source ) 
   end 
end 
addEventHandler ( "robstart", getRootElement(), rob ) 
  
function robb (thePlayer) 
         givePlayerMoney ( thePlayer, math.random(50000, 100000) ) 
         setPlayerWantedLevel ( thePlayer, 6 ) 
end 
  
function death() 
if isTimer(robbank) then killTimer(robbank) end 
outputChatBox ("Robber has been killed.", getRootElement(), 0, 255, 0, false) 
end 
addEventHandler ( "onPlayerWasted", getRootElement(), death ) 

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  • 6 months later...
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