Nonameman Posted August 5, 2011 Share Posted August 5, 2011 Hey! I'm working on my custom EDF, this is the code: <def name="RP definitions"> <element name="office_door_cp" friendlyname="Office door" icon="edf/img/office_door_cp.png"> <data name="name" type="string" default="" /> <data name="team" type="integer" default="0" /> <data name="position" type="coord3d" default="0,0,0" /> <data name="type" type="selection:arrow,checkpoint,corona,cylinder,ring" default="checkpoint" /> <data name="size" type="number" default="3" /> <data name="color" type="color" default="#0000FF" /> <data name="interior" type="integer" default="0" /> <data name="dimension" type="integer" default="0" /> <data name="command" type="selection:enter,exit", default="enter" /> <data name="icon" type="integer" default="1" /> <marker position="!position!" type="!type!" size="!size!" color="!color!" interior="!interior!" dimension="!dimension!" /> <blip position="!position!" icon="!icon!" size="2" color="#FFFFFF" dimension="!dimension!" /> </element> </def> But when I add it in the map editor, the icon I set doesn't appear. What could be the problem? Thanks Nonameman Link to comment
JR10 Posted August 5, 2011 Share Posted August 5, 2011 I faced that problem, if I'm right the problem is the dimension, the map editor dimension is 200. So here: <def name="RP definitions"> <element name="office_door_cp" friendlyname="Office door" icon="edf/img/office_door_cp.png"> <data name="name" type="string" default="" /> <data name="team" type="integer" default="0" /> <data name="position" type="coord3d" default="0,0,0" /> <data name="type" type="selection:arrow,checkpoint,corona,cylinder,ring" default="checkpoint" /> <data name="size" type="number" default="3" /> <data name="color" type="color" default="#0000FF" /> <data name="interior" type="integer" default="0" /> <data name="dimension" type="integer" default="200" /> <data name="command" type="selection:enter,exit", default="enter" /> <data name="icon" type="integer" default="1" /> <marker position="!position!" type="!type!" size="!size!" color="!color!" interior="!interior!" dimension="!dimension!" /> <blip position="!position!" icon="!icon!" size="2" color="#FFFFFF" dimension="!dimension!" /> </element> </def> Link to comment
Nonameman Posted August 7, 2011 Author Share Posted August 7, 2011 Thanks, but the main proble is that the icon, like marker, object, pickup and vehicle icons in the default EDF doesn't appear when I add it to the definitions and try to scroll to the correct def. Link to comment
Nonameman Posted August 7, 2011 Author Share Posted August 7, 2011 <meta> <info author="Nonameman" version="0.1" type="gamemode" edf:definition="edf/ncrp.edf" /> <file scr="\edf\img\office_door_cp.png" /> <script src="authServer.lua" type="server" /> <script src="authClient.lua" type="client" /> <script src="generalServer.lua" type="server" /> <script src="generalClient.lua" type="client" /> </meta> Link to comment
JR10 Posted August 7, 2011 Share Posted August 7, 2011 It's src not scr And wrong directory should be / not \ <meta> <info author="Nonameman" version="0.1" type="gamemode" edf:definition="edf/ncrp.edf" /> <file src="edf/img/office_door_cp.png" /> <script src="authServer.lua" type="server" /> <script src="authClient.lua" type="client" /> <script src="generalServer.lua" type="server" /> <script src="generalClient.lua" type="client" /> </meta> Link to comment
Nonameman Posted August 7, 2011 Author Share Posted August 7, 2011 Edited, but the icon still not appear. Checked the directory and it's right. Link to comment
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