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DxCreateShader bug.


H5N1

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Hello. Yesterday I got idea for car reflection script, to replace reflecting texture for dxCreateScreenSource. It works but this variable cant be local, cuz I must update it. Next I made water reflection with screen source and I got bug. Materials are not only for lua script, but for all resources. So when I turned off car reflections, water script got error, because it couldn't find material (destroyed in another lua script).

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