H5N1 Posted July 17, 2011 Share Posted July 17, 2011 Hi. I suggest to add 6 new optional arguments into dxDrawRectangle. Now we use XY position of left top corner and rectangle size. My propositions point is to add arguments - left bottom corner XY pos, right top corner XY and right bottom corner XY. This will allow to make 3D illusion. For example. It can be use to create 3D menu ( http://extreme.pcgameshardware.de/attac ... _wm_sh.jpg ). Link to comment
diegofkda Posted July 17, 2011 Share Posted July 17, 2011 Yeah, I like this idea, would be really nice, anyway, if I'm not wrong there is a difficulty way to do that, so those simple parameters would be really nice as I said. Link to comment
diegofkda Posted July 17, 2011 Share Posted July 17, 2011 Yeah! That would be really nice! I really would like it! Is that possible for the team add this feature to 1.1.0? Well I think this would be really useful but may make some bugs, so this should be moved to 1.1.1 goals. Link to comment
H5N1 Posted July 18, 2011 Author Share Posted July 18, 2011 Yea, dxDrawPolygon would be better. Another example: 3D objects in GTA world using getScreenFromWorldPosition. Actually this idea is possible, but it's not effective. Script draws polygon by 1px x 1px rectangles (dxDrawRectangle). And game is very slow. Link to comment
qaisjp Posted July 21, 2011 Share Posted July 21, 2011 Then you could easily draw triangles! (and more crap) Link to comment
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