DarkLink Posted July 15, 2011 Share Posted July 15, 2011 Okay guys, I made the EDF for my gamemode, and it was working before, I could go map editor and add the definitions settings there.. but now, I go there and I dont see the definition settings for my gamemode I think all its okay.. the meta.xml is like this: <meta> <info author="Tiago Martins" version="0.1" type="gamemode" name="DarkLink" description="A gamemode about border patrol and emigration" edf:definition="borderpatrol.edf"/> <script src="server_onPlayerJoin.lua" type="server" /> <script src="server_lightsnmines.lua" type="server" /> <script src="server_radarZone.lua" type="server" /> <script src="client_logingui.lua" type="client" /> <script src="server_Weapons.lua" type="server" /> <script src="client_WeaponsFunc.lua" type="client" /> <script src="server_Prisao.lua" type="server" /> <script src="server_passagens.lua" type="server" /> <script src="client_mines.lua" type="client" /> <script src="client_weed.lua" type="client" /> <script src="server_weed.lua" type="server" /> <map src="teleporte.map" dimension="0" /> <file src="spawnpoint.png" /> <file src="flag.png" /> <file src="team.png" /> <file src="weapon.png" /> </meta> the borderpatrol.edf file: <def name="borderpatrol"> <element name="spawnpoint" friendlyname="Spawnpoint" instructions="Place your spawnspoints!" icon="spawnpoint.png"> <data name="team" type="selection:Emigrants,Police" required="true" default="Emigrants" /> <data name="position" type="coord3d" default="0,0,0" /> <data name="rotation" type="coord3d" default="0,0,0" /> <data name="skin" type="skinID" default="0" /> <ped model="!skin!" rotation="!rotation!" position="!position!" team="!team!"/> </element> <element name="passage" friendlyname="Teleport" instructions="Place your teleport, emigrants need to reach USA!" icon="teleport.png" > <data name="position" type="coord3d" default="0,0,0" /> <data name="size" type="number" required="false" default="2"/> <data name="color" type="color" required="false" default="##0ff94dff" /> <marker type="cylinder" size="!size!" color="!color!" /> <marker size="0.5" type="cylinder" color="#ffff00ff" /> </element> <element name="mine" friendlyname="Mine" instructions="Place your mine wherever you want, police need do defend USA!" icon="mine.png" > <object editorOnly="true" model="3053" posZ="0" /> <data name="position" type="coord3d" default="0,0,0" /> <data name="rotation" type="coord3d" default="0,0,0" /> </element> </def> And my resource folder: Thanks in advance guys, It was working one hour before!! But know, I tryed to put it on a folder named edf inside my resource folder, and changing the directory on meta.xml file and such... and didnt worked, then I put again on resource folder, but cant see the settings now on map editor Thanks. Link to comment
Wojak Posted July 15, 2011 Share Posted July 15, 2011 there is nothing wrong with the edf file, there may be a typo in meta.xml, but i would have to create a lot of dummy files to test it... Link to comment
DarkLink Posted July 15, 2011 Author Share Posted July 15, 2011 there is nothing wrong with the edf file, there may be a typo in meta.xml, but i would have to create a lot of dummy files to test it... Thanks for ur reply, u say a typo in meta.xml ? What do you mean bro? Thanks. EDIT: Found the problem bro! Ehehe thanks alot! Link to comment
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