Rextox Posted July 12, 2011 Share Posted July 12, 2011 Hey Scripters! This is my first script, but somehow it won't work.. The script should make so vehicle weapons will be turned on at map start. vwontext = get("vwontext") vwoncolor = get("vwoncolor") vwofftext = get("vwofftext") vwoffcolor = get("vwoffcolor") addEvent("onMapStarting") addEventHandler("onMapStarting", getRootElement(), function(mapInfo) if string.find(mapInfo.name, "[DM]", 1, true) or mapInfo.modename == "Sprint" then vwon() else vwoff() end end) function vwon() for theKey,thePlayer in ipairs(getElementsByType("player")) do setElementData( thePlayer, "overrideVehicleWeapons.uniqueblah", 0, false ) outputChatBox(vwoncolor..vwontext,thePlayer,186,212,71,true) end end function vwoff() for theKey,thePlayer in ipairs(getElementsByType("player")) do setElementData(thePlayer, "overrideVehicleWeapons.uniqueblah", nil, false ) outputChatBox(vwoffcolor..vwofftext,thePlayer,255,255,255,true) end end I only says the output text, allthrough it says the text that it's on.. But actually it isnt.. Either in DD/Fun maps where it says it's disabled. They aren't. I hope you understand me! Link to comment
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