Blueman Posted July 7, 2011 Posted July 7, 2011 The blips made by this script are larger than what I want. I see no possible cause, a lil help would be appreciated. function onplayerjoingame() local myBlip = createBlipAttachedTo ( source, 1, 1, math.random(1,255), math.random(1,255), math.random(1,255) ) end addEventHandler("onPlayerJoin", getRootElement(), onplayerjoingame) It's amazing what people will sell nowadays $500 for an animated gif
Castillo Posted July 7, 2011 Posted July 7, 2011 The second argument is the size, I don't know if you can lower it than 1. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Blueman Posted July 7, 2011 Author Posted July 7, 2011 Setting the blip size to 0 it's still big as seen above. It's amazing what people will sell nowadays $500 for an animated gif
Castillo Posted July 7, 2011 Posted July 7, 2011 That's not big, that's normal. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Blueman Posted July 7, 2011 Author Posted July 7, 2011 It seems big to me but never mind. It's amazing what people will sell nowadays $500 for an animated gif
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