SonicTHedgehog Posted July 4, 2011 Share Posted July 4, 2011 In freeroam or play game modes .. can i add my own Car,Skil,building models ? and other players see it? If yes .. can some one tell me how ? Link to comment
Baseplate Posted July 4, 2011 Share Posted July 4, 2011 yes you can go and use Dzek converter to it Link to comment
JR10 Posted July 4, 2011 Share Posted July 4, 2011 Car models yes, Skil? you mean skin? no replacing skin models are not supported yet, building / objects yes. Replacing Car models:You have the TXD and the DFF. meta.xml: <file src='infernus.txd' /> <file src='infernus.dff' /> client.lua --client side local txd = engineLoadTXD('infernus.txd') engineImportTXD(txd, 411) local dff = engineLoadDFF('infernus.dff', 411) engineReplaceModel(dff, 411) 1.You must load and import the TXD before loading the DFF. 2.You must specify the model of the replacement when you are loading the dff example: local dff = engineLoadDFF('infernus.dff', 411) 411 the model of infernus is specified here when loading the DFF Link to comment
qaisjp Posted July 4, 2011 Share Posted July 4, 2011 Skin textures are available though, use the same method as he said but only the TXD part and the model id as the skin id. Link to comment
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