tigerman Posted June 27, 2011 Posted June 27, 2011 ArmyTeam = {} function NewTeam() ArmyTeam[source] = true end addEventHandler ( "onPlayerSpawn", getRootElement(), NewTeam ) function OldTeam() ArmyTeam[source] = false end addEventHandler ( "onPlayerWasted", getRootElement(), OldTeam ) function FindAllArmyTeamPlayers() for k,v in pairs(ArmyTeam) do local money = getPlayerMoney(v) setPlayerMoney ( v, money+500 ) end end The code should give 500 extra cash to all players who are in army when someone dies
JR10 Posted June 27, 2011 Posted June 27, 2011 1. You didn't say what happen it doesn't work? any errors or warnings? 2. Well, why you need to make a table with the army players when we got an awesome team system. https://wiki.multitheftauto.com/wiki/Ser ... _functions 3. we have a function "givePlayerMoney" so you dont have to get the players money and add on it.
tigerman Posted June 27, 2011 Author Posted June 27, 2011 heh thanks, havent noticed team functions ^^
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