DarkLink Posted June 25, 2011 Share Posted June 25, 2011 Okay guys, I noticed today that when we make a bigger marker (well lets say 100 size, I tested it), it gets out of sync...? Example given: the event "onMarkerHit" is only triggered when the player reachs about the middle of the marker .. and not on its border, like is supposed to .. any solution for this? Hope u guys understand. Thanks! Link to comment
Castillo Posted June 25, 2011 Share Posted June 25, 2011 Why don't you use a colshape for this? Link to comment
DarkLink Posted June 25, 2011 Author Share Posted June 25, 2011 Why don't you use a colshape for this? Because I dont have something like isElementWithinMarker for colshapes colshapes just have on hit and on leave ty for ur reply Link to comment
Castillo Posted June 25, 2011 Share Posted June 25, 2011 You have this: https://wiki.multitheftauto.com/wiki/IsE ... inColShape It's the same as isElementWithinMarker, if i'm right . Link to comment
DarkLink Posted June 25, 2011 Author Share Posted June 25, 2011 You have this: https://wiki.multitheftauto.com/wiki/IsE ... inColShapeIt's the same as isElementWithinMarker, if i'm right . wtf?! How did u find that ? I looked here: https://wiki.multitheftauto.com/wiki/Ser ... _functions and didnt find lol TY! EDIT: Lol nevermind, I am so dumb :facepalm: Its on elements section x) Thanks alot bro Link to comment
Castillo Posted June 25, 2011 Share Posted June 25, 2011 Well, I know that the function exists, but if you know how to use "Search" you would get it fast. Link to comment
DarkLink Posted June 25, 2011 Author Share Posted June 25, 2011 Well, I know that the function exists, but if you know how to use "Search" you would get it fast. yeye u were right ofc. I wasnt doubting thanks mate Link to comment
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