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Big Markers bad Sync?


DarkLink

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Okay guys, I noticed today that when we make a bigger marker (well lets say 100 size, I tested it), it gets out of sync...?

Example given: the event "onMarkerHit" is only triggered when the player reachs about the middle of the marker .. and not on its border, like is supposed to ..

any solution for this?

Hope u guys understand.

Thanks!

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