DarkLink Posted June 24, 2011 Share Posted June 24, 2011 1º Change a weapon image on the HUD ? 2º Change a texture of a weapon? or at least color ? 3º Sync a light of the Heli of Cops ? 4º Glue a player on that iron bars of the heli , so he can be there shooting ? I dont want codes guys, I just wanna know if it is possible and how can I get it... with which functions? Thanks alot! Link to comment
Castillo Posted June 24, 2011 Share Posted June 24, 2011 1: You can't do that as far as I know, but you could create your own HUD. 2: You can change some weapon textures, not models (DFF). 3: I don't know what are you talking about. 4: https://community.multitheftauto.com/index.php?p= ... ils&id=357 Link to comment
DarkLink Posted June 24, 2011 Author Share Posted June 24, 2011 1: You can't do that as far as I know, but you could create your own HUD.2: You can change some weapon textures, not models (DFF). 3: I don't know what are you talking about. 4: https://community.multitheftauto.com/index.php?p= ... ils&id=357 Okay thanks for ur help. 1º Okay , I get it 2º How do I change weapon textures? Do I need some application ? 3º Dude let me try to explain, do u know police helicopters ? on single players they have a light that target u, when u are running from the cops, didnt u notice? I mean if its possible to sync that light, I mean the light of the heli that points to u. Did u understand? ty 4º okay thanks, that is for grabbing and for sit them on the iron bar so they could shoot with weapons, possible? some resource already made? ty Link to comment
Castillo Posted June 24, 2011 Share Posted June 24, 2011 1: OK. 2: You need to use the Engine functions: https://wiki.multitheftauto.com/wiki/Cli ... _functions 3: You can't as far as I know. 4: There are no resources to do that, but maybe you could make the first one. Link to comment
DarkLink Posted June 24, 2011 Author Share Posted June 24, 2011 1: OK.2: You need to use the Engine functions: https://wiki.multitheftauto.com/wiki/Cli ... _functions 3: You can't as far as I know. 4: There are no resources to do that, but maybe you could make the first one. 1, 2 and 3 OK, ty 4º Just need to see the element (playerd) glued at the heli bar, how do I get position of heli bar ? any function ? ty Link to comment
Castillo Posted June 24, 2011 Share Posted June 24, 2011 I don't think so, but you should take a look at the heligrab resource...... Link to comment
DarkLink Posted June 24, 2011 Author Share Posted June 24, 2011 I don't think so, but you should take a look at the heligrab resource...... Hm ok thanks, but I dont want to copy it Link to comment
JR10 Posted June 24, 2011 Share Posted June 24, 2011 He said take a look not copy it, you asked for how to get the bar position and in heligrab resource there is something like it. Link to comment
DarkLink Posted June 24, 2011 Author Share Posted June 24, 2011 He said take a look not copy it, you asked for how to get the bar position and in heligrab resource there is something like it. Ok thans bro, I will take a look Thanks all you can close guys . Link to comment
DiSaMe Posted June 25, 2011 Share Posted June 25, 2011 3. The light itself can't be synced, but you can disable horn control when player is in police heli and create your own light using custom models. 4. It's easy to get offset coordinates. X positive is the right, Y positive is the front, Z positive is the top. GTA units are metres. You can find coords in a few attempts. Link to comment
[DemoN] Posted June 25, 2011 Share Posted June 25, 2011 4. It's easy to get offset coordinates. X positive is the right, Y positive is the front, Z positive is the top. GTA units are metres. You can find coords in a few attempts. just use getElementsByType and find a helicopter near the player, bind x (or another key) and make him attach to helicopter... Link to comment
[DemoN] Posted June 25, 2011 Share Posted June 25, 2011 4. It's easy to get offset coordinates. X positive is the right, Y positive is the front, Z positive is the top. GTA units are metres. You can find coords in a few attempts. Yes... and you can use getElementsByType and find a helicopter near the player, bind x (or another key) and make him attach to helicopter... Link to comment
DarkLink Posted June 25, 2011 Author Share Posted June 25, 2011 Okay guys I will take a look into these, thanks. Btw its hard to do custom models ? I mean for the light ? Link to comment
Castillo Posted June 25, 2011 Share Posted June 25, 2011 Demon, don't double post, even saying the same thing..... Link to comment
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