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Is it possible to..?


DarkLink

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Posted

1º Change a weapon image on the HUD ?

2º Change a texture of a weapon? or at least color ?

3º Sync a light of the Heli of Cops ?

4º Glue a player on that iron bars of the heli , so he can be there shooting ?

I dont want codes guys, I just wanna know if it is possible and how can I get it... with which functions?

Thanks alot!

Posted
1: You can't do that as far as I know, but you could create your own HUD.

2: You can change some weapon textures, not models (DFF).

3: I don't know what are you talking about.

4: https://community.multitheftauto.com/index.php?p= ... ils&id=357

Okay thanks for ur help.

1º Okay , I get it ;)

2º How do I change weapon textures? Do I need some application ?

3º Dude let me try to explain, do u know police helicopters ? on single players they have a light that target u, when u are running from the cops, didnt u notice? I mean if its possible to sync that light, I mean the light of the heli that points to u. Did u understand? ty

4º okay thanks, that is for grabbing and for sit them on the iron bar so they could shoot with weapons, possible? some resource already made? ty

Posted

He said take a look not copy it, you asked for how to get the bar position and in heligrab resource there is something like it.

Posted
He said take a look not copy it, you asked for how to get the bar position and in heligrab resource there is something like it.

Ok thans bro, I will take a look ;)

Thanks all you can close guys .

Posted

3. The light itself can't be synced, but you can disable horn control when player is in police heli and create your own light using custom models.

4. It's easy to get offset coordinates. X positive is the right, Y positive is the front, Z positive is the top. GTA units are metres. You can find coords in a few attempts.

Posted
4. It's easy to get offset coordinates. X positive is the right, Y positive is the front, Z positive is the top. GTA units are metres. You can find coords in a few attempts.

just use getElementsByType and find a helicopter near the player, bind x (or another key) and make him attach to helicopter...

Posted
4. It's easy to get offset coordinates. X positive is the right, Y positive is the front, Z positive is the top. GTA units are metres. You can find coords in a few attempts.

Yes... and you can use getElementsByType and find a helicopter near the player, bind x (or another key) and make him attach to helicopter...

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