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MTA Problems


Maggi

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FPS:

Is it possible to reduce client side features (blur, dirty level for vehicles, grass, etc) as done in SAMP? It is big problem for large RP servers, where player count may be more than 300.

I also know that ghost mode and scripts in OnClientPreRender,etc.. uses additional system resources.

Network:

MTA uses network streamer to stream nearby vehicles and players.

SetElementData, is not streamed, so I avoid using it in gamemode. MTA also have advantage over SAMP - scoreboard can be disabled (I know that scoreboard is a script that uses SetElementData).

so, my question about network: is there any othar activity except sending streamed players(vehicles) data and SetElementData?

PS: warning: bad english =)

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I don't really understand what you want but:

yes you can set the blur level and set the vehicle dirt level using

setPlayerBlurLevel 
setVehicleDirtLevel 

what you mean you mean sending data between server and client not using setElementData?

Well you can trigger events.

Sorry if i didn't get what you want.

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