Kenix Posted June 18, 2011 Share Posted June 18, 2011 I want to teach bots (zombies) obstacles instead of to go forward. Example:player has run over a wall but a bot - zombie can't find player to its volume-that is behind a wall how to make that a bot-zombie bypassed this obstacle? Help please, thanks in advance. Link to comment
Kenix Posted June 19, 2011 Author Share Posted June 19, 2011 If somebody knows the answer , please answer. Link to comment
gokalpfirat Posted June 19, 2011 Share Posted June 19, 2011 Can you give some details i think nobody understand what you are saying:) Link to comment
vEnom.sk Posted June 19, 2011 Share Posted June 19, 2011 Try using processLineOfSight to detect whether the way to player is clear or not. If it isn't change zombie's rotation. Link to comment
DiSaMe Posted June 19, 2011 Share Posted June 19, 2011 You can also script path nodes which the bot could follow to the target. Link to comment
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