Kenix Posted June 18, 2011 Posted June 18, 2011 I want to teach bots (zombies) obstacles instead of to go forward. Example:player has run over a wall but a bot - zombie can't find player to its volume-that is behind a wall how to make that a bot-zombie bypassed this obstacle? Help please, thanks in advance.
gokalpfirat Posted June 19, 2011 Posted June 19, 2011 Can you give some details i think nobody understand what you are saying:)
vEnom.sk Posted June 19, 2011 Posted June 19, 2011 Try using processLineOfSight to detect whether the way to player is clear or not. If it isn't change zombie's rotation.
DiSaMe Posted June 19, 2011 Posted June 19, 2011 You can also script path nodes which the bot could follow to the target.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now