Antibird Posted April 24, 2011 Share Posted April 24, 2011 Hello there. This was discussed some time ago. Still, what is so crucial about having a 8192 limit for elements. No objects/vehicles/pickups can be created behind the border in any way (server-side). It's something concerning syncing? The question is can I have any minor chance the border could be extended? (In case I report on bugtracker, I suppose report to be closed because "things will never be changed"?) Please, do not ask what do I need it for. I know there's a lot of space. I know I can use interiors and dimensions. I know Z is not limited. Once again, I'd just want to make it clear why is it made so and will it make any sense if I report. Thank you and sorry for being so annoying. Link to comment
qaisjp Posted April 24, 2011 Share Posted April 24, 2011 (edited) Yes, I suppose this would be nice, but really, the other things are more important. Edited April 25, 2011 by Guest Link to comment
Antibird Posted April 25, 2011 Author Share Posted April 25, 2011 (edited) I see your irony. Sure, no one in the whole MTA community needs this except of that poor guy, shame on him moaning for useless things. EDIT: Sure, I agree this has the least priority. All my hope is about this is not just thrown away. it's all Ok keeping it behind for a time. Edited April 25, 2011 by Guest Link to comment
DiSaMe Posted April 25, 2011 Share Posted April 25, 2011 I agree. I don't know what that limit is for, and even though there's lots of space anyway, it would still be nice to have unlimited area. Link to comment
eAi Posted April 25, 2011 Share Posted April 25, 2011 Various things don't work that far out, from what I remember it may be collisions of some kinds. There are certainly valid technical reasons to limit the world size when designing a game. Streamers tend to expect a finite world size for example, and eventually floating point numbers lose accuracy. Link to comment
Antibird Posted April 25, 2011 Author Share Posted April 25, 2011 Thank you for reply. Now I wonder, if player activity still remains possible outside the border, may I suggest it being extended like 3 - 4 times without bringing any major problems or desync or what ever can this lead to? I mean, if 95% of people don't use that space at all, is there a need to limit if the least 5% can't crash the game doing their business there? Can a boat spawned far away affect the server/gameplay stability for those staying closer? From what I remember it was all "Ok" for "dp" versions at least and the game was very playable. I apologies, I possess no knowledges in cpp, neither familiar with MTA sources and I can only try to guess how the MTA itself works behind the scene of LUA scripting. I'd of course be very pleasured to hear if the limit could be made less strict one day. Link to comment
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