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Another Question


KillerNico

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Ok for my Script i need a 2nd GUI function. In the Edit field anobody can type in anything and then it shows in text in chatbox! For example: I write in the editfield: LTR Tower, In the chatbox it show it so: Everybode come to LTR Tower!

addEventHandler("onClientResourceStart",resourceRoot, 
    function() 
        GUIEditor_Window = {} 
        GUIEditor_Button = {} 
        GUIEditor_Label = {} 
        GUIEditor_Edit = {} 
  
        GUIEditor_Window[1] = guiCreateWindow(3,178,261,208,"Uebungs Menu",false) 
        GUIEditor_Button[1] = guiCreateButton(12,29,119,45,"Zur Zentrale",false,GUIEditor_Window[1]) 
        GUIEditor_Button[2] = guiCreateButton(12,84,119,48,"Zu einem Ort",false,GUIEditor_Window[1]) 
        GUIEditor_Label[1] = guiCreateLabel(133,156,102,28,"Wohin ?",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
        GUIEditor_Edit[1] = guiCreateEdit(11,140,121,43,"",false,GUIEditor_Window[1]) 
    end 
) 
  
  

Sry for bad English, im German xD

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--client side

        GUIEditor_Window = {} 
        GUIEditor_Button = {} 
        GUIEditor_Label = {} 
        GUIEditor_Edit = {} 
  
        GUIEditor_Window[1] = guiCreateWindow(3,178,261,208,"Uebungs Menu",false) 
        GUIEditor_Button[1] = guiCreateButton(12,29,119,45,"Zur Zentrale",false,GUIEditor_Window[1]) 
        GUIEditor_Button[2] = guiCreateButton(12,84,119,48,"Zu einem Ort",false,GUIEditor_Window[1]) 
        GUIEditor_Label[1] = guiCreateLabel(133,156,102,28,"Wohin ?",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
        GUIEditor_Edit[1] = guiCreateEdit(11,140,121,43,"",false,GUIEditor_Window[1]) 
  
addEventHandler("onClientGUIClick",getRootElement(), 
function () 
if (source == GUIEditor_Button[1]) then 
local text = guiGetText(GUIEditor_Edit[1]) 
triggerServerEvent("sendText",getLocalPlayer(),text) 
elseif (source == GUIEditor_Button[2]) then 
local text = guiGetText(GUIEditor_Edit[1]) 
triggerServerEvent("sendText",getLocalPlayer(),text) 
  end 
end) 

--server side

addEvent("sendText",true) 
addEventHandler("sendText",getRootElement(), 
function (text) 
outputChatBox(tostring(text),getRootElement(),255,0,0) 
end) 

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