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Gui Ratio


#Paper

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The event doesn't trigger:

  
--Client: 
  
function triggerFunc (theButton) 
if theButton == GUIEditor_Radio[1] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "Red", getLocalPlayer()) 
elseif theButton == GUIEditor_Radio[2] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "Yellow", getLocalPlayer()) 
elseif theButton == GUIEditor_Radio[3] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "Black", getLocalPlayer()) 
elseif theButton == GUIEditor_Radio[4] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "White", getLocalPlayer()) 
elseif theButton == GUIEditor_Radio[5] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "Purple", getLocalPlayer()) 
elseif theButton == GUIEditor_Radio[6] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "Orange", getLocalPlayer()) 
elseif theButton == GUIEditor_Radio[7] then 
triggerServerEvent(getLocalPlayer(), "onColorSet", "Blue", getLocalPlayer()) 
end 
end 
  
addEventHandler("onClientGUIClick", GUIEditor_Radio[1], triggerFunc) 
addEventHandler("onClientGUIClick", GUIEditor_Radio[2], triggerFunc) 
addEventHandler("onClientGUIClick", GUIEditor_Radio[3], triggerFunc) 
addEventHandler("onClientGUIClick", GUIEditor_Radio[4], triggerFunc) 
addEventHandler("onClientGUIClick", GUIEditor_Radio[5], triggerFunc) 
addEventHandler("onClientGUIClick", GUIEditor_Radio[6], triggerFunc) 
addEventHandler("onClientGUIClick", GUIEditor_Radio[7], triggerFunc) 
  
--Server: 
  
addEvent("onColorSet", true) 
function changeVehicleColor(theColor, thePlayer) 
local pVhe = getPedOccupiedVehicle(thePlayer) 
if pVhe then 
if theColor == "Red" then 
setVehicleHeadLightColor ( pVhe, 255, 0, 0 ) 
elseif theColor == "Yellow" then 
setVehicleHeadLightColor ( pVhe, 255, 255, 0 ) 
elseif theColor == "Black" then 
setVehicleHeadLightColor ( pVhe, 0, 0, 0 ) 
elseif theColor == "White" then 
setVehicleHeadLightColor ( pVhe, 255, 255, 255 ) 
elseif theColor == "Purple" then 
setVehicleHeadLightColor ( pVhe, 160, 32, 240 ) 
elseif theColor == "Orange" then 
setVehicleHeadLightColor ( pVhe, 255, 165, 0 ) 
elseif theColor == "Blue" then 
setVehicleHeadLightColor ( pVhe, 0, 0, 255 ) 
end 
end 
end 
addEventHandler("onColorSet", getRootElement(), changeVehicleColor) 

Edited by Guest
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  • Discord Moderators

I think you might be confused by 'button' argument in onClientGUIClick >> https://wiki.multitheftauto.com/wiki/OnClientGUIClick

string button, string state, int absoluteX, int absoluteY 

[b]button[/b]: the name of the mouse button that the GUI element was clicked with, can be left, right, or middle. 

remove argument in parentheses at triggerFunc and use source as comparison

fx

if source == GUIEditor_Radio[1] then 

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I think you might be confused by 'button' argument in onClientGUIClick >> https://wiki.multitheftauto.com/wiki/OnClientGUIClick
string button, string state, int absoluteX, int absoluteY 

[b]button[/b]: the name of the mouse button that the GUI element was clicked with, can be left, right, or middle. 

remove argument in parentheses at triggerFunc and use source as comparison

fx

if source == GUIEditor_Radio[1] then 

if i place source it works?

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