ElexTron Software Posted January 29, 2011 Share Posted January 29, 2011 Hello! I've got this code: client.lua -- GUI Init Stuff GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(289,156,220,324,"Objects",false) GUIEditor_Grid[1] = guiCreateGridList(9,26,202,253,false,GUIEditor_Window[1]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) GUIEditor_Button[1] = guiCreateButton(16,289,187,26,"Create Object",false,GUIEditor_Window[1]) showCursor( false ) guiSetVisible ( GUIEditor_Window[1], false ) guiSetInputEnabled(false) -- Fills the Gridlist with Objects function fillList() local searchMax = 0 local node = xmlLoadFile("conf/objects.xml") local id = 0 local name = 0 guiGridListClear( GUIEditor_Grid[1] ) local column = guiGridListAddColumn(GUIEditor_Grid[1],"Objects", 1) if node then while ( true ) do local object = xmlFindChild ( node, "object", searchMax ) if ( not object ) then break end id = tonumber ( xmlNodeGetAttribute ( object, "id" ) ) name = xmlNodeGetAttribute ( object, "name" ) guiGridListSetItemText ( GUIEditor_Grid[1], searchMax, column, name, false, false ) guiGridListSetItemData ( GUIEditor_Grid[1], searchMax, column, id ) searchMax = searchMax + 1 end else outputChatBox("Resource 'objects' Error: 0x000001") end xmlUnloadFile( node ) end addCommandHandler("fillHerUp", fillList) fillList() -- Shows or Hides the GUI function toggleGUI( key, keyState ) if guiGetVisible ( GUIEditor_Window[1] ) then showCursor( false ) guiSetVisible ( GUIEditor_Window[1], false ) guiSetInputEnabled(false) else showCursor( true ) guiSetVisible ( GUIEditor_Window[1], true ) guiSetInputEnabled(true) end end addCommandHandler( "obj", toggleGUI ) bindKey( "o", "down", "obj" ) function makeObj( button ) if button == "left" then local row, col = guiGridListGetSelectedItem ( GUIEditor_Grid[1] ) local objModel = guiGridListGetItemData ( GUIEditor_Grid[1], row, col ) triggerServerEvent("onObjectMake", objModel, getLocalPlayer() ) end end addEventHandler ( "onClientGUIClick", GUIEditor_Button[1], makeObj, false ) But everytime I run it, it returns the error message ( outputChatBox("Resource 'objects' Error: 0x000001") ). So I'm guessing it doesn't load the XML file. I have set the paths correctly, with "objects.xml" being in the "conf" folder. Help is appreciated. Nevermind - Solved! Link to comment
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