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[HELP]When teleported, markers dont work anymore.


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Posted

Hi,

I have a little problem with my Travel GUI.

When i open the travel GUI, And i click travel.

I will be teleported to the specified town.

But when i stand in a marker the GUI wont pop-up.

How can i fix this?

heres the code(CLIENT):

travelMarker = createMarker(2144.1611328125, 1628.5504150391, 993.57611083984, "Cylinder", 1.5, 0, 255, 0, 140) 
  
  
    function wastedGui()           
                showCursor(true) 
        GUIEditor_Label = {} 
  
        spawnWindow = guiCreateWindow(276,180,253,277,"Travel",false) 
guiWindowSetMovable(spawnWindow,false) 
guiWindowSetSizable(spawnWindow,false) 
        mehicoSpawn = guiCreateButton(146,55,88,24,"Spawn",false,spawnWindow) 
        addEventHandler("onClientGUIClick", mehicoSpawn, warptoMehico, false) 
        GUIEditor_Label[1] = guiCreateLabel(13,55,73,13,"Little Mehico",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[1],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
        racoonSpawn = guiCreateButton(146,111,88,24,"Spawn", false,spawnWindow) 
        addEventHandler("onClientGUIClick", racoonSpawn, warptoRacoon, false) 
        GUIEditor_Label[2] = guiCreateLabel(13,111,79,20,"Racoon Town",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[2],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[2],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[2],"left",false) 
        GUIEditor_Label[3] = guiCreateLabel(13,171,79,15,"Mercy",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[3],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[3],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[3],"left",false) 
        mercySpawn = guiCreateButton(146,171,88,24,"Spawn",false,spawnWindow) 
        addEventHandler("onClientGUIClick", mercySpawn, warptoMercy, false) 
        GUIEditor_Label[4] = guiCreateLabel(7,36,243,19,"_______________________________________",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[4],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[4],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[4],"left",false) 
        GUIEditor_Label[5] = guiCreateLabel(7,190,243,20,"_______________________________________",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[5],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[5],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[5],"left",false) 
        GUIEditor_Label[6] = guiCreateLabel(27,28,194,17,"Choose where you want to travel to.",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[6],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[6],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[6],"left",false) 
        GUIEditor_Label[7] = guiCreateLabel(13,255,184,15,"European Zombie Virus, All rights reserved.",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[7],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[7],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[7],"left",false) 
guiSetFont(GUIEditor_Label[7],"default-small") 
    end 
addEventHandler("onClientMarkerHit", travelMarker, wastedGui) 
     
     
     
     
     
    function warptoRacoon() 
    jij = getLocalPlayer() 
    setElementPosition(jij, -1964.1522216797, 137.70756530762,  9.5, 0 ) 
    setElementRotation(jij, 0, 0, 92.309692382813) 
    setElementInterior (jij, 0 ) 
    setElementHealth(jij, 100) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
     
     
    function warptoMehico() 
    jij = getLocalPlayer() 
    setElementPosition(jij, -169.74603271484, 1118.3814697266,  27.694049835205, 0 ) 
    setElementRotation(jij, 0, 0, 358.806640625) 
    setElementHealth(jij, 100) 
    setElementInterior (jij, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
     
     
        function warptoMercy() 
    jij = getLocalPlayer() 
    setElementPosition(jij, 1184.7172851563, -1323.6173095703,  13.573800086975, 0 ) 
    setElementRotation(jij, 0, 0, 270.24758911133) 
    setElementHealth(jij, 100) 
    setElementInterior (jij, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
  
  
  
  

Regards,

Jesseunit

Posted
Hi,

I have a little problem with my Travel GUI.

When i open the travel GUI, And i click travel.

I will be teleported to the specified town.

But when i stand in a marker the GUI wont pop-up.

How can i fix this?

heres the code(CLIENT):

travelMarker = createMarker(2144.1611328125, 1628.5504150391, 993.57611083984, "Cylinder", 1.5, 0, 255, 0, 140) 
  
  
    function wastedGui()           
                showCursor(true) 
        GUIEditor_Label = {} 
  
        spawnWindow = guiCreateWindow(276,180,253,277,"Travel",false) 
guiWindowSetMovable(spawnWindow,false) 
guiWindowSetSizable(spawnWindow,false) 
        mehicoSpawn = guiCreateButton(146,55,88,24,"Spawn",false,spawnWindow) 
        addEventHandler("onClientGUIClick", mehicoSpawn, warptoMehico, false) 
        GUIEditor_Label[1] = guiCreateLabel(13,55,73,13,"Little Mehico",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[1],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
        racoonSpawn = guiCreateButton(146,111,88,24,"Spawn", false,spawnWindow) 
        addEventHandler("onClientGUIClick", racoonSpawn, warptoRacoon, false) 
        GUIEditor_Label[2] = guiCreateLabel(13,111,79,20,"Racoon Town",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[2],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[2],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[2],"left",false) 
        GUIEditor_Label[3] = guiCreateLabel(13,171,79,15,"Mercy",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[3],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[3],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[3],"left",false) 
        mercySpawn = guiCreateButton(146,171,88,24,"Spawn",false,spawnWindow) 
        addEventHandler("onClientGUIClick", mercySpawn, warptoMercy, false) 
        GUIEditor_Label[4] = guiCreateLabel(7,36,243,19,"_______________________________________",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[4],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[4],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[4],"left",false) 
        GUIEditor_Label[5] = guiCreateLabel(7,190,243,20,"_______________________________________",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[5],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[5],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[5],"left",false) 
        GUIEditor_Label[6] = guiCreateLabel(27,28,194,17,"Choose where you want to travel to.",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[6],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[6],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[6],"left",false) 
        GUIEditor_Label[7] = guiCreateLabel(13,255,184,15,"European Zombie Virus, All rights reserved.",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[7],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[7],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[7],"left",false) 
guiSetFont(GUIEditor_Label[7],"default-small") 
    end 
addEventHandler("onClientMarkerHit", travelMarker, wastedGui) 
     
     
     
     
     
    function warptoRacoon() 
    jij = getLocalPlayer() 
    setElementPosition(jij, -1964.1522216797, 137.70756530762,  9.5, 0 ) 
    setElementRotation(jij, 0, 0, 92.309692382813) 
    setElementInterior (jij, 0 ) 
    setElementHealth(jij, 100) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
     
     
    function warptoMehico() 
    jij = getLocalPlayer() 
    setElementPosition(jij, -169.74603271484, 1118.3814697266,  27.694049835205, 0 ) 
    setElementRotation(jij, 0, 0, 358.806640625) 
    setElementHealth(jij, 100) 
    setElementInterior (jij, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
     
     
        function warptoMercy() 
    jij = getLocalPlayer() 
    setElementPosition(jij, 1184.7172851563, -1323.6173095703,  13.573800086975, 0 ) 
    setElementRotation(jij, 0, 0, 270.24758911133) 
    setElementHealth(jij, 100) 
    setElementInterior (jij, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
  
  
  
  

Regards,

Jesseunit

jij - should not be repeated in all the spawn.

i fix it

  
 function warptoRacoon() 
    j1 = getLocalPlayer() 
    setElementPosition(j1, -1964.1522216797, 137.70756530762,  9.5, 0 ) 
    setElementRotation(j1, 0, 0, 92.309692382813) 
    setElementInterior (j1, 0 ) 
    setElementHealth(j1, 100) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
     
     
    function warptoMehico() 
    j2 = getLocalPlayer() 
    setElementPosition(j2, -169.74603271484, 1118.3814697266,  27.694049835205, 0 ) 
    setElementRotation(j2, 0, 0, 358.806640625) 
    setElementHealth(j2, 100) 
    setElementInterior (j2, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
     
     
        function warptoMercy() 
    j3 = getLocalPlayer() 
    setElementPosition(j3, 1184.7172851563, -1323.6173095703,  13.573800086975, 0 ) 
    setElementRotation(j3, 0, 0, 270.24758911133) 
    setElementHealth(j3, 100) 
    setElementInterior (j3, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
  

edit and use degugscript

command console: /debugscript 1-3

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted

Hmmm.... Its still not working.

code:

travelMarker = createMarker(2144.1611328125, 1628.5504150391, 993.57611083984, "Cylinder", 1.5, 0, 255, 0, 140) 
  
  
    function wastedGui()           
                showCursor(true) 
        GUIEditor_Label = {} 
  
        spawnWindow = guiCreateWindow(276,180,253,277,"Travel",false) 
guiWindowSetMovable(spawnWindow,false) 
guiWindowSetSizable(spawnWindow,false) 
        mehicoSpawn = guiCreateButton(146,55,88,24,"Spawn",false,spawnWindow) 
        addEventHandler("onClientGUIClick", mehicoSpawn, warptoMehico, false) 
        GUIEditor_Label[1] = guiCreateLabel(13,55,73,13,"Little Mehico",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[1],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
        racoonSpawn = guiCreateButton(146,111,88,24,"Spawn", false,spawnWindow) 
        addEventHandler("onClientGUIClick", racoonSpawn, warptoRacoon, false) 
        GUIEditor_Label[2] = guiCreateLabel(13,111,79,20,"Racoon Town",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[2],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[2],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[2],"left",false) 
        GUIEditor_Label[3] = guiCreateLabel(13,171,79,15,"Mercy",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[3],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[3],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[3],"left",false) 
        mercySpawn = guiCreateButton(146,171,88,24,"Spawn",false,spawnWindow) 
        addEventHandler("onClientGUIClick", mercySpawn, warptoMercy, false) 
        GUIEditor_Label[4] = guiCreateLabel(7,36,243,19,"_______________________________________",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[4],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[4],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[4],"left",false) 
        GUIEditor_Label[5] = guiCreateLabel(7,190,243,20,"_______________________________________",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[5],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[5],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[5],"left",false) 
        GUIEditor_Label[6] = guiCreateLabel(27,28,194,17,"Choose where you want to travel to.",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[6],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[6],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[6],"left",false) 
        GUIEditor_Label[7] = guiCreateLabel(13,255,184,15,"European Zombie Virus, All rights reserved.",false,spawnWindow) 
guiLabelSetColor(GUIEditor_Label[7],255,255,255) 
guiLabelSetVerticalAlign(GUIEditor_Label[7],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[7],"left",false) 
guiSetFont(GUIEditor_Label[7],"default-small") 
    end 
addEventHandler("onClientMarkerHit", travelMarker, wastedGui) 
     
     
     
     
     
  
 function warptoRacoon() 
    j1 = getLocalPlayer() 
    setElementPosition(j1, -1964.1522216797, 137.70756530762,  9.5, 0 ) 
    setElementRotation(j1, 0, 0, 92.309692382813) 
    setElementInterior (j1, 0 ) 
    setElementHealth(j1, 100) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
    
    
    function warptoMehico() 
    j2 = getLocalPlayer() 
    setElementPosition(j2, -169.74603271484, 1118.3814697266,  27.694049835205, 0 ) 
    setElementRotation(j2, 0, 0, 358.806640625) 
    setElementHealth(j2, 100) 
    setElementInterior (j2, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
    
    
        function warptoMercy() 
    j3 = getLocalPlayer() 
    setElementPosition(j3, 1184.7172851563, -1323.6173095703,  13.573800086975, 0 ) 
    setElementRotation(j3, 0, 0, 270.24758911133) 
    setElementHealth(j3, 100) 
    setElementInterior (j3, 0 ) 
    guiSetVisible(spawnWindow, false) 
    showCursor(false) 
    end 
  

Posted
Hmmm.... I can teleport.

Maybe i need to make it server side?

more teleports scripts created server side

http://vk.com/the_kenix

Вопросы задавайте на форуме, не пишите мне в личку.

Please don't pm me.

Posted

What doesn't work with it? i tryied it and it let's me teleport to those locations.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

Why is that? you got the same arguments for the windows or something like that?

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted
Why is that? you got the same arguments for the windows or something like that?

Nope,

Its when i teleport the the town.

There are shops and all that stuff....

So when i go in the shop marker.

The shop wont open.

When im not teleported and i enter the marker the marker works.

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