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[HELP]LuaAgain xD


JasperRieken

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in another script server sided this is the script

local marker7 = createMarker(2246.13,-2979.13,56.13,"arrow",2,255,0,255,255) 
local marker8 = createMarker(390.10,173.80,1009.78,"arrow",2,255,0,255,255) 
local marker9 = createMarker(2235.40,-3014.30,56.53,"arrow",2,255,0,255,255) 
local marker10 = createMarker(140.29,1365.92,1085.85,"arrow",2,255,0,255,255) 
local marker11 = createMarker(2209.62,-3015.87,56.27,"arrow",2,255,0,255,255) 
local marker12 = createMarker(2365.27,-1135.08,1051.57,"arrow",2,255,0,255,255) 
local team = createTeam("Xuju Crew",255,255,255) 
local team1 = createTeam("Surviver",0,75,255) 
  
function sky1(player) 
setElementInterior(player,3,385.09,174.77,1008.38) 
end 
addEventHandler("onMarkerHit",marker7,sky1) 
  
setElementInterior(marker8,3) 
function sky2(player) 
setElementInterior(player,0,2246.31,-2983.30,55.13) 
end 
addEventHandler("onMarkerHit",marker8,sky2) 
  
function sky(player) 
setElementInterior(player,5,140.29,1369.34,1083.86) 
end 
addEventHandler("onMarkerHit",marker9,sky) 
  
setElementInterior(marker10,5) 
function sky(player) 
setElementInterior(player,0,2235.45,-3011.99,55.13) 
end 
addEventHandler("onMarkerHit",marker10,sky) 
  
function sky(player) 
setElementInterior(player,8,2365.34,-1132.62,1050.87) 
end 
addEventHandler("onMarkerHit",marker11,sky) 
  
setElementInterior(marker12,
function sky(player) 
setElementInterior(player,0,2209.58,-3012.38,55.16) 
end 
addEventHandler("onMarkerHit",marker12,sky) 
  
for i,players in pairs (getElementsByType("player")) do 
setPlayerTeam" class="kw6">setPlayerTeam(players,getTeamFromName("Surviver")) 
end 

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You need to be more specific next time, you can now do it using /update_survivor

addCommandHandler('update_survivor', function() 
    for i,players in pairs (getElementsByType("player")) do 
        setPlayerTeam(players,getTeamFromName("Surviver")) 
    end 
end) 

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i made it automatic but now if one player spawns everybody is set to that team i only want ppl that spawn

  
function teamSpawn() 
for i,players in pairs (getElementsByType("player")) do 
setPlayerTeam(players,getTeamFromName("Surviver")) 
end 
end 
addEventHandler("onPlayerSpawn",getRootElement(),teamSpawn) 

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