World Championship Posted January 17, 2011 Posted January 17, 2011 There's not really a function to set the offset position to the player nametag, I would like to set it a bit higher from the head of the player but I think a function for this would be the best. setPlayerNametagPosition(player thePlayer, float xPosOffset, float yPosOffset, float zPosOffset)
Castillo Posted January 17, 2011 Posted January 17, 2011 Maybe would be cool, but you can make your own nametags also with DX drawing functions and so on.
[Fx]GhOsT Posted January 18, 2011 Posted January 18, 2011 Hm, i don't think thats needed too. The only thing that would be nice to change is divide the armour from the health, because how is currently is very hard to see if the armour is decreasing.
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