JasperRieken Posted January 4, 2011 Share Posted January 4, 2011 I want to make it open on team but can't get it i dont know how. Team name is Navy local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate() moveObject (gate1,1500,-1541.51,482.69,8.67) end addEventHandler("onClientMarkerHit",marker1,openGate) function closeGate() moveObject (gate1,1500,-1530.92,482.71,8.67) end addEventHandler("onClientMarkerLeave",marker1,closeGate) If you can please help me Link to comment
Kenix Posted January 4, 2011 Share Posted January 4, 2011 I want to make it open on team but can't get it i dont know how. Team name is Navy local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate() moveObject (gate1,1500,-1541.51,482.69,8.67) end addEventHandler("onClientMarkerHit",marker1,openGate) function closeGate() moveObject (gate1,1500,-1530.92,482.71,8.67) end addEventHandler("onClientMarkerLeave",marker1,closeGate) If you can please help me local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1541.51,482.69,8.67) end end addEventHandler("onClientMarkerHit",marker1,openGate) function closeGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1530.92,482.71,8.67) end end addEventHandler("onClientMarkerLeave",marker1,closeGate) edit refresh page Link to comment
JasperRieken Posted January 4, 2011 Author Share Posted January 4, 2011 It doesn't work Link to comment
Kenix Posted January 4, 2011 Share Posted January 4, 2011 It doesn't work refresh page Link to comment
JasperRieken Posted January 4, 2011 Author Share Posted January 4, 2011 Doesn't work look local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1541.51,482.69,8.67) end end addEventHandler("onClientMarkerHit",marker1,openGate) function closeGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1530.92,482.71,8.67) end end addEventHandler("onClientMarkerLeave",marker1,closeGate) Link to comment
Kenix Posted January 4, 2011 Share Posted January 4, 2011 Doesn't worklook local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1541.51,482.69,8.67) end end addEventHandler("onClientMarkerHit",marker1,openGate) function closeGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1530.92,482.71,8.67) end end addEventHandler("onClientMarkerLeave",marker1,closeGate) this server side local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1541.51,482.69,8.67) end end addEventHandler("onMarkerHit",marker1,openGate) function closeGate(theTeam) if getElementModel( theTeam ) == Navy then moveObject (gate1,1500,-1530.92,482.71,8.67) end end addEventHandler("onMarkerLeave",marker1,closeGate) EDIT use Link to comment
Aibo Posted January 4, 2011 Share Posted January 4, 2011 local gate1 = createObject(980,-1530.9265136719,482.71939086914,8.6744327545166,0,0,0) local marker1 = createMarker(-1530.5067138672,482.19729614258,6.4375,"cylinder",8,255,0,0,0) function openGate(player) if getElementType(player) == "player" then -- check if a player element hit the marker local team = getPlayerTeam" class="kw2">getPlayerTeam(player) -- geting player's team if team and getTeamName(team) == "Navy" then -- if player is in team and team name is "Navy" moveObject (gate1,1500,-1541.51,482.69,8.67) end end end addEventHandler("onClientMarkerHit",marker1,openGate) function closeGate(player) if getElementType(player) == "player" then local team = getPlayerTeam" class="kw2">getPlayerTeam(player) if team and getTeamName(team) == "Navy" then moveObject (gate1,1500,-1530.92,482.71,8.67) end end end addEventHandler("onClientMarkerLeave",marker1,closeGate) JasperRieken, use [lua] or tags please.[b]volk-rus[/b], please stop posting nonsense like «if getElementModel( theTeam ) == Navy then» Link to comment
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