Feche1320 Posted December 25, 2010 Posted December 25, 2010 Hey all, I'm new into this, so I have a few questions: 1. How can I make a simple registration system with money? I don't know any saving/reading functions from Lua.. 2. How to modify the scoreboard? 3. Is it possible to remove the car tunnings on a race gamemode? That's all, thank you guys PS: If there is any tutorial on doing some of these things, please link it
Kenix Posted December 25, 2010 Posted December 25, 2010 1.https://community.multitheftauto.com/ind ... ils&id=950 2.https://wiki.multitheftauto.com/wiki/GUI_widgets 3. Open the meta and find it here <setting name = "* autopimp" value = "true" friendlyname = "Auto pimp" group = "Graphics" accept = "false, true" desc = "Set to true to apply a selection of visual upgrades to vehicles." /> and replaced <setting name = "* autopimp" value = "false" friendlyname = "Auto pimp" group = "Graphics" accept = "false, true" desc = "Set to true to apply a selection of visual upgrades to vehicles." />
Feche1320 Posted December 25, 2010 Author Posted December 25, 2010 Thanks, but how can I modify the scoreboard? Some example? Thanks
Kenix Posted December 25, 2010 Posted December 25, 2010 I do not know but have never tried it, I usually use dxscoreboard.
Castillo Posted December 25, 2010 Posted December 25, 2010 the "scoreboard" is a resource, you can find it on server folder at "resources" folder.
Aibo Posted December 25, 2010 Posted December 25, 2010 I do not know but have never tried it, I usually use dxscoreboard. if you dont know, who you post misleading replies like a link to GUI wiki? Thanks, but how can I modify the scoreboard? Some example?Thanks https://wiki.multitheftauto.com/wiki/Scoreboard if by «modify» you mean adding/removing columns, then use exported functions. PS: race car mod setting can be changed in resource options (well THAT's what in meta are for, and not for editing the meta every time).
Feche1320 Posted December 26, 2010 Author Posted December 26, 2010 Yea, that's what I was looking for, thanks!
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