AndyStyle Posted December 21, 2010 Posted December 21, 2010 Hey guys, I have made an dynamic housesystem with create / load / save functions. These works. Create the marker: house[current] = createMarker(....) Now I have a problem with the event 'onMarkerHit' because my marker does not have a fixed variable so I can not do this: addEventHandler("onMarkerHit",function enter(source) for i = 1, maxhouse do return i end end ,enter123) or this: addEventHandler("onMarkerHit", enter(source), enter123) function enter(theplayer) for i = 1, maxhouse do return i end end Have anyone a idea how to fix this. - AndyStyle
Arran Posted December 21, 2010 Posted December 21, 2010 house[current] = createMarker(....) addEventHandler("onMarkerHit", house[current], someFunc)
AndyStyle Posted December 21, 2010 Author Posted December 21, 2010 but when when i load the houses the current + 1 so: for i = 1, maxhouse do house[current] = createMarker(...) current = current + 1 end
Arran Posted December 21, 2010 Posted December 21, 2010 Yes and the addEventHandler("onMarkerHit", house[current], someFunc) works, as I made a housing system yesterday.
Aibo Posted December 21, 2010 Posted December 21, 2010 you can simply setElementData for the house marker with id or whatever. ?
AndyStyle Posted December 21, 2010 Author Posted December 21, 2010 thanks I will test it when mta & gtasa works on ubuntu
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