Arran Posted December 16, 2010 Posted December 16, 2010 You want them all to be one colour regardless of their nametag colour or team? Go to killmessages_server.lua and between line 95 and 96 do something like: (assuming you wanted white which is 255, 255, 255) wr,wg,wb,kr,kg,kb = 255,255,255,255,255,255
#Paper Posted December 16, 2010 Author Posted December 16, 2010 You want them all to be one colour regardless of their nametag colour or team?Go to killmessages_server.lua and between line 95 and 96 do something like: (assuming you wanted white which is 255, 255, 255) wr,wg,wb,kr,kg,kb = 255,255,255,255,255,255 it show player's name whitout color codes? #ff0000AcitanoX -> AcitanoX?
Castillo Posted December 16, 2010 Posted December 16, 2010 i think you must edit "killmessages" resource to do that
#Paper Posted December 16, 2010 Author Posted December 16, 2010 i think you must edit "killmessages" resource to do that i know but what i must do?
Aibo Posted December 16, 2010 Posted December 16, 2010 add this to killmessages_client.lua killerName = killerName:gsub("#%x%x%x%x%x%x", "") wastedName = wastedName:gsub("#%x%x%x%x%x%x", "") before this: return outputMessage ( {killerName, {"padding",width=3}, {"icon",id=weapon}, {"padding",width=3},{"color",r=wr,g=wg,b=wb}, wastedName}, kr,kg,kb )
#Paper Posted December 16, 2010 Author Posted December 16, 2010 add this to killmessages_client.lua killerName = killerName:gsub("#%x%x%x%x%x%x", "") wastedName = wastedName:gsub("#%x%x%x%x%x%x", "") before this: return outputMessage ( {killerName, {"padding",width=3}, {"icon",id=weapon}, {"padding",width=3},{"color",r=wr,g=wg,b=wb}, wastedName}, kr,kg,kb ) ok ty it works... but i've another problem: why when the players die whit the water show 2 kill msg and when press enter only 1?
#Paper Posted December 18, 2010 Author Posted December 18, 2010 but i've another problem: why when the players die whit the water show 2 kill msg and when press enter only 1? noone know the solution
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