nowofresh Posted December 13, 2010 Share Posted December 13, 2010 Why I cant connect with database ? (paradise mta) $dbms = 'mysqli'; $dbhost = 'localhost'; $dbport = ''; $dbname = 'piotrvx_xlor'; $dbuser = 'piotrvx_xlor'; $dbpasswd = '[..]'; Changed by me local connection = nil local connection = nil local null = nil local results = { } local max_results = 128 -- connection functions local function connect( ) -- retrieve the settings local server = get( "localhost" ) or "localhost" local user = get( "piotrvx_xlor" ) or "root" local password = get( "haslo" ) or "" local db = get( "piotrvx_xlor" ) or "mta" local port = get( "3306" ) or 3306 local socket = get( "nil" ) or nil -- connect connection = mysql_connect ( server, user, password, db, port, socket ) if connection then if user == "root" then setTimer( outputDebugString, 100, 1, "Connecting to your MySQL as 'root' is strongly discouraged.", 2 ) end return true else outputDebugString ( "Connection to MySQL Failed.", 1 ) return false end end local function disconnect( ) if connection and mysql_ping( connection ) then mysql_close( connection ) end end local function checkConnection( ) if not connection or not mysql_ping( connection ) then return connect( ) end return true end addEventHandler( "onResourceStart", resourceRoot, function( ) if not mysql_connect then if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "MySQL module missing." ) end cancelEvent( true, "MySQL module missing." ) elseif not hasObjectPermissionTo( resource, "function.mysql_connect" ) then if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "Insufficient ACL rights for mysql resource." ) end cancelEvent( true, "Insufficient ACL rights for mysql resource." ) elseif not connect( ) then if connection then outputDebugString( mysql_error( connection ), 1 ) end if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "MySQL failed to connect." ) end cancelEvent( true, "MySQL failed to connect." ) else null = mysql_null( ) end end ) addEventHandler( "onResourceStop", resourceRoot, function( ) for key, value in pairs( results ) do mysql_free_result( value.r ) outputDebugString( "Query not free()'d: " .. value.q, 2 ) end disconnect( ) end ) -- function escape_string( str ) if type( str ) == "string" then return mysql_escape_string( connection, str ) elseif type( str ) == "number" then return tostring( str ) end end local function query( str, ... ) checkConnection( ) if ( ... ) then local t = { ... } for k, v in ipairs( t ) do t[ k ] = escape_string( tostring( v ) ) or "" end str = str:format( unpack( t ) ) end local result = mysql_query( connection, str ) if result then for num = 1, max_results do if not results[ num ] then results[ num ] = { r = result, q = str } return num end end mysql_free_result( result ) return false, "Unable to allocate result in pool" end return false, mysql_error( connection ) end function query_free( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end checkConnection( ) if ( ... ) then local t = { ... } for k, v in ipairs( t ) do t[ k ] = escape_string( tostring( v ) ) or "" end str = str:format( unpack( t ) ) end local result = mysql_query( connection, str ) if result then mysql_free_result( result ) return true end return false, mysql_error( connection ) end function free_result( result ) if results[ result ] then mysql_free_result( results[ result ].r ) results[ result ] = nil end end function query_assoc( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local t = { } local result, error = query( str, ... ) if result then for result, row in mysql_rows_assoc( results[ result ].r ) do local num = #t + 1 t[ num ] = { } for key, value in pairs( row ) do if value ~= null then t[ num ][ key ] = tonumber( value ) or value end end end free_result( result ) return t end return false, error end function query_assoc_single( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local t = { } local result, error = query( str, ... ) if result then local row = mysql_fetch_assoc( results[ result ].r ) if row then for key, value in pairs( row ) do if value ~= null then t[ key ] = tonumber( value ) or value end end free_result( result ) return t end free_result( result ) return false end return false, error end function query_insertid( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local result, error = query( str, ... ) if result then local id = mysql_insert_id( connection ) free_result( result ) return id end return false, error end function query_affected_rows( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local result, error = query( str, ... ) if result then local rows = mysql_affected_rows( connection ) free_result( result ) return rows end return false, error end Oryginal: local connection = nil local connection = nil local null = nil local results = { } local max_results = 128 -- connection functions local function connect( ) -- retrieve the settings local server = get( "server" ) or "localhost" local user = get( "user" ) or "root" local password = get( "password" ) or "" local db = get( "database" ) or "mta" local port = get( "port" ) or 3306 local socket = get( "socket" ) or nil -- connect connection = mysql_connect ( server, user, password, db, port, socket ) if connection then if user == "root" then setTimer( outputDebugString, 100, 1, "Connecting to your MySQL as 'root' is strongly discouraged.", 2 ) end return true else outputDebugString ( "Connection to MySQL Failed.", 1 ) return false end end local function disconnect( ) if connection and mysql_ping( connection ) then mysql_close( connection ) end end local function checkConnection( ) if not connection or not mysql_ping( connection ) then return connect( ) end return true end addEventHandler( "onResourceStart", resourceRoot, function( ) if not mysql_connect then if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "MySQL module missing." ) end cancelEvent( true, "MySQL module missing." ) elseif not hasObjectPermissionTo( resource, "function.mysql_connect" ) then if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "Insufficient ACL rights for mysql resource." ) end cancelEvent( true, "Insufficient ACL rights for mysql resource." ) elseif not connect( ) then if connection then outputDebugString( mysql_error( connection ), 1 ) end if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "MySQL failed to connect." ) end cancelEvent( true, "MySQL failed to connect." ) else null = mysql_null( ) end end ) addEventHandler( "onResourceStop", resourceRoot, function( ) for key, value in pairs( results ) do mysql_free_result( value.r ) outputDebugString( "Query not free()'d: " .. value.q, 2 ) end disconnect( ) end ) -- function escape_string( str ) if type( str ) == "string" then return mysql_escape_string( connection, str ) elseif type( str ) == "number" then return tostring( str ) end end local function query( str, ... ) checkConnection( ) if ( ... ) then local t = { ... } for k, v in ipairs( t ) do t[ k ] = escape_string( tostring( v ) ) or "" end str = str:format( unpack( t ) ) end local result = mysql_query( connection, str ) if result then for num = 1, max_results do if not results[ num ] then results[ num ] = { r = result, q = str } return num end end mysql_free_result( result ) return false, "Unable to allocate result in pool" end return false, mysql_error( connection ) end function query_free( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end checkConnection( ) if ( ... ) then local t = { ... } for k, v in ipairs( t ) do t[ k ] = escape_string( tostring( v ) ) or "" end str = str:format( unpack( t ) ) end local result = mysql_query( connection, str ) if result then mysql_free_result( result ) return true end return false, mysql_error( connection ) end function free_result( result ) if results[ result ] then mysql_free_result( results[ result ].r ) results[ result ] = nil end end function query_assoc( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local t = { } local result, error = query( str, ... ) if result then for result, row in mysql_rows_assoc( results[ result ].r ) do local num = #t + 1 t[ num ] = { } for key, value in pairs( row ) do if value ~= null then t[ num ][ key ] = tonumber( value ) or value end end end free_result( result ) return t end return false, error end function query_assoc_single( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local t = { } local result, error = query( str, ... ) if result then local row = mysql_fetch_assoc( results[ result ].r ) if row then for key, value in pairs( row ) do if value ~= null then t[ key ] = tonumber( value ) or value end end free_result( result ) return t end free_result( result ) return false end return false, error end function query_insertid( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local result, error = query( str, ... ) if result then local id = mysql_insert_id( connection ) free_result( result ) return id end return false, error end function query_affected_rows( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local result, error = query( str, ... ) if result then local rows = mysql_affected_rows( connection ) free_result( result ) return rows end return false, error end Error: Help Link to comment
Castillo Posted December 14, 2010 Share Posted December 14, 2010 i think you are doing it wrong, if i remember well when i tryed this game mode i didn't edited any LUA file, re-read the installation manual again. Link to comment
nowofresh Posted December 14, 2010 Author Share Posted December 14, 2010 Can anyone write how he did start this ? Link to comment
nowofresh Posted December 14, 2010 Author Share Posted December 14, 2010 What Did I do wrong ? <settings> <!-- MySQL Configuration --> <setting name="@sql.user" value="piotrvx_xlor"/> <setting name="@sql.password" value="haslo"/> <setting name="@sql.database" value="piotrvx_xlor"/> <setting name="@sql.hostname" value="localhost"/> <setting name="@sql.port" value="3306"/> <!-- Registration --> <setting name="@players.allow_registration" value="1"/><!-- Change to 0 to disable registration and show an error message --> <setting name="@players.registration_error_message" value="Edit this to show the user a message when registration is disabled"/> </settings> Link to comment
dzek (varez) Posted December 14, 2010 Share Posted December 14, 2010 I TOLD YOU MANY TIMES! DONT FREAKING EDIT LUA FILE ! YOU ARE BREAKING THE SCRIPT!!!!!!!!!!!!!!!!!!!!!!!! REVERT CHANGES TO DEFAULT! (= reinstall server scripts!) Link to comment
nowofresh Posted December 14, 2010 Author Share Posted December 14, 2010 Ok. //This shitting paradise dosent work... I am create new gamemode. I must have a rescource, for example sourceSQL with connect mysql functions. For example if I had a rescource players and i have file lua whose need create new tables on my MYSQL. How to do this ? Sry for my English . Link to comment
12p Posted December 14, 2010 Share Posted December 14, 2010 You are such like a stupid? (sorry about that language) Damn Paradise Roleplay works, man! You should follow instructions LINE BY LINE! Link to comment
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