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Hanging at Splash Screen


chewyli0n

Question

First, I want to say that Multi Theft Auto looks and is awesome. I tried it at my friend's house, yup, you got me.

But I'm trying to play with it at home, except I'm running into a problem. I can't seem to get past the Grand Theft Auto loading screen. I check my task manager, and it says "not responding."

My LogFile:

[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CCommands::CCommands 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CCore::CCore 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CDirect3DHookManager::CDirect3DHookManager 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CDirectInputHookManager::CDirectInputHookManager 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CMessageLoopHook::CMessageLoopHook 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CSetCursorPosHook::CSetCursorPosHook 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CDirectInputHook8::CDirectInputHook8 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CDirect3DHook9::CDirect3DHook9 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # Direct3D9 hook applied 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # DirectInput8 ANSI Interface Created. 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CProxyDirectInput8::CProxyDirectInput8 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # CProxyDirectInputDevice8::CProxyDirectInputDevice8 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # Game loaded. 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # Multiplayer loaded. 
[DEBUG EVENT] 12-12-2010 @ 12:53:14 # Network loaded. 
[DEBUG EVENT] 12-12-2010 @ 12:53:15 # XML loaded. 
[DEBUG EVENT] 12-12-2010 @ 12:53:15 # GUI loaded. 
[DEBUG EVENT] 12-12-2010 @ 12:53:15 # CProxyDirect3D9::CProxyDirect3D9 
[DEBUG EVENT] 12-12-2010 @ 12:53:26 # CProxyDirect3D9::CProxyDirect3D9 
[DEBUG EVENT] 12-12-2010 @ 12:53:26 # CProxyDirect3D9::~CProxyDirect3D9 
[DEBUG EVENT] 12-12-2010 @ 12:53:26 # CProxyDirect3D9::CreateDevice 
[DEBUG EVENT] 12-12-2010 @ 12:53:26 # CProxyDirect3DDevice9::CProxyDirect3DDevice9 
[DEBUG EVENT] 12-12-2010 @ 12:53:26 # CDirect3DEvents9::OnDirect3DDeviceCreate 
[DEBUG EVENT] 12-12-2010 @ 12:53:27 # GUI initialized. 
[DEBUG EVENT] 12-12-2010 @ 12:53:27 # Creating renderer wrapper... 
[DEBUG EVENT] 12-12-2010 @ 12:53:27 # Loading font texture... 
[DEBUG EVENT] 12-12-2010 @ 12:53:27 # Font texture load successful! 
[DEBUG EVENT] 12-12-2010 @ 12:53:27 # Font data load successful! 
[DEBUG EVENT] 12-12-2010 @ 12:53:33 # CProxyDirect3DDevice9::Reset 
[DEBUG EVENT] 12-12-2010 @ 12:53:33 # CDirect3DEvents9::OnInvalidate 
[DEBUG EVENT] 12-12-2010 @ 12:53:34 # CDirect3DEvents9::OnRestore 

Oh, And it is Windows XP Home with Nvidia Geforce 8500Gt, Athlon XP cpu.

Thanks for any help! :wink:

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