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player/camera distance question


Aibo

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currently i'm making a CCTV resource.

basically, placing security cameras that can be viewed by admins and/or connected to "public" terminals access to which can be restricted by team/ACL/password.

thing is, when player switches camera to position that is relatively far from the player, world around him is not "rendered", so he falls through the ground to the void.

i've tried freezing the ped while camera is away, and as a result he dies on camera return/unfreeze.

i've also tried to set back his position on camera return - somewhat helped, but he still can get damage/die on camera return.

so i'm looking for a better way to keep the dude alive and well while his camera is far away from him. :D

maybe i'm missing something, any suggestions?

camjpg_9789983_1220639.jpg

cam2jpg_8862792_1220646.jpg

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