bartje01 Posted November 8, 2010 Share Posted November 8, 2010 Hey guys. I'm trying to make deagle kills with one bullet. It's not working addEventHandler ("onClientPedWeaponFire",getRootElement(), function(weap,ammo,_,_,_,_,player) if isElement (player) and(weapon == 24) and (getElementType (player) == "player") then setElementHealth (player,0) end end) addEventHandler ( "onClientPlayerWeaponFire", getLocalPlayer(), onClientPlayerWeaponFireFunc ) I don't know what's wrong. it just has no effect. Please help Link to comment
Castillo Posted November 8, 2010 Share Posted November 8, 2010 function playerDamage_text ( attacker, weapon, bodypart, loss ) if ( weapon == 24 ) then killPed ( source ) end end addEventHandler ( "onPlayerDamage", getRootElement (), playerDamage_text ) try this, not tested. Link to comment
bartje01 Posted November 8, 2010 Author Share Posted November 8, 2010 OMG IT WORKS> THANKYU!!!!!! Link to comment
dzek (varez) Posted November 8, 2010 Share Posted November 8, 2010 function playerDamage_text ( attacker, weapon, bodypart, loss ) if ( weapon == 24 ) then killPed ( source, attacker, weapon, bodypart, false ) end end addEventHandler ( "onPlayerDamage", getRootElement (), playerDamage_text ) is better (you can get proper informations on onPedWasted or onPlayerWasted events Link to comment
Castillo Posted November 9, 2010 Share Posted November 9, 2010 varez, i was at my mother's computer, i made fast Link to comment
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