DiSaMe Posted November 4, 2010 Posted November 4, 2010 I'm going to cover the whole map with dynamic snow to make the season switch between summer and winter in my gamemode -
dzek (varez) Posted November 4, 2010 Posted November 4, 2010 looks like its rectangle of snow, and its lagging as hell does it work fine on non-flat terrain? Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
DiSaMe Posted November 4, 2010 Author Posted November 4, 2010 It was lagging because of snowflakes and because recording video slows down the computer a bit. The rectangle is a custom model, and to cover the whole map, I will need to make more models -
dzek (varez) Posted November 4, 2010 Posted November 4, 2010 cars should be slow as hell in that amount of snow, and should be often stuck, and players need to push them out of snow - that will be cool reality Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
DiSaMe Posted November 4, 2010 Author Posted November 4, 2010 My main goal is to make only visual snow, but yeah, maybe I should try that as well -
dzek (varez) Posted November 4, 2010 Posted November 4, 2010 ^^ good luck, this will be GJ when you done it Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
DiSaMe Posted November 7, 2010 Author Posted November 7, 2010 This is the editor which I will use to create snow DFF models: -
dzek (varez) Posted November 7, 2010 Posted November 7, 2010 nice, but you should add some adnotations or something - to better understand it all. Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
DiSaMe Posted November 7, 2010 Author Posted November 7, 2010 Um... I think I did so much that I'm too lazy now to add annotations But somehow I managed to add them where I change UV coordinates. -
eAi Posted November 8, 2010 Posted November 8, 2010 Looks really good Why do you have CJ visible all the time when placing vertices etc in the editor - it looks kind of unprofessional!
DiSaMe Posted November 8, 2010 Author Posted November 8, 2010 Why do you have CJ visible all the time when placing vertices etc in the editor - it looks kind of unprofessional! It's easier for me in this way. -
SugarD-x Posted November 8, 2010 Posted November 8, 2010 Awesome script man! If you can make that for the entire map and optimize it to run well enough, I'd suggest offering it to RP servers to play with. I'm sure there are many out there that would absolutely love this script. Join #mta3vc and #Project-Redivivus on IRC! .:. Project Redivivus Discord .:. Project Redivivus Public GitHub Repository MTA 0.x File Archive #1 .:. Multi Theft Auto 0.5r2 for GTA III and VC .:. MTA 0.x File Archive #2 Project Redivivus Founder .:. Multi Theft Auto Supporter .:. Asshat Gaming Founder
eAi Posted November 9, 2010 Posted November 9, 2010 Why do you have CJ visible all the time when placing vertices etc in the editor - it looks kind of unprofessional! It's easier for me in this way. Can you explain why?
SugarD-x Posted November 9, 2010 Posted November 9, 2010 Why do you have CJ visible all the time when placing vertices etc in the editor - it looks kind of unprofessional! It's easier for me in this way. Can you explain why? I think he means it's easier for him to just modify files and test in single player rather than loading a bunch of stuff up and modifying things. Join #mta3vc and #Project-Redivivus on IRC! .:. Project Redivivus Discord .:. Project Redivivus Public GitHub Repository MTA 0.x File Archive #1 .:. Multi Theft Auto 0.5r2 for GTA III and VC .:. MTA 0.x File Archive #2 Project Redivivus Founder .:. Multi Theft Auto Supporter .:. Asshat Gaming Founder
eAi Posted November 9, 2010 Posted November 9, 2010 A key to hide CJ wouldn't be hard to add and it'd make the videos less distracting
SugarD-x Posted November 9, 2010 Posted November 9, 2010 lol true, but I think he's just lazy Join #mta3vc and #Project-Redivivus on IRC! .:. Project Redivivus Discord .:. Project Redivivus Public GitHub Repository MTA 0.x File Archive #1 .:. Multi Theft Auto 0.5r2 for GTA III and VC .:. MTA 0.x File Archive #2 Project Redivivus Founder .:. Multi Theft Auto Supporter .:. Asshat Gaming Founder
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