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Custom Model ID's


Dingleman

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Posted

I'm making a .lua in order to position custom objects within my map. I have already identified them in the meta, but after scanning through some different map .luas that have custom objects for reference I noticed how they all have a "model=(model)" field at the end of each positioning lines. How do I determine the ID of my new custom objects in order to put them here?

Posted

if you are replacing object - you need to replace EXISTING object. So if you are gonna to replace object ie. 14000 just put there 14000

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