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I need script for friendly fire


Pawlllosss

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setTeamFriendlyFire seems to be broken or something as nobody successfully used it yet .. o_O

You can cancal onClientPedDamage but if you are using zombies - it will kick every player that was hit by zombie.

You can set clear rule - not to kill each other - and after KILL (not just damage) - kick killer.

I dont see any other way.

If you are not using zombies - feel free to cancel onClientPedDamage event with cancelEvent()

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setTeamFriendlyFire seems to be broken or something as nobody successfully used it yet .. o_O

You can cancal onClientPedDamage but if you are using zombies - it will kick every player that was hit by zombie.

You can set clear rule - not to kill each other - and after KILL (not just damage) - kick killer.

I dont see any other way.

If you are not using zombies - feel free to cancel onClientPedDamage event with cancelEvent()

i have made it by setTeamFriendyFire and works fine, here is working code.

addEventHandler ( "onResourceStart" , getResourceRootElement ( getThisResource ( ) ) , function () 
for i ,v in pairs ( getElementsByType ( "team" )) do 
setTeamFriendlyFire ( v , false ) 
end 
end 
) 

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