Pawlllosss Posted October 16, 2010 Share Posted October 16, 2010 Hi, I need script for friendly fire. I tried make this script but didn't work. Link to comment
dzek (varez) Posted October 16, 2010 Share Posted October 16, 2010 search before posting, it was already asked many times. also read this. also we are not fullfilling requests (i need this, do this for me, i want something plzzzz), but we are here to help. also this is wrong section, topic moved. also i saw you was interested in zombie script - dont use friendly fire with zombies mode - you will be getting random anti-cheat kicks. Link to comment
Pawlllosss Posted October 16, 2010 Author Share Posted October 16, 2010 I copy code for script from https://wiki.multitheftauto.com/wiki/SetTeamFriendlyFire but script is not on the list. A lot of players on serwer kill other players. Can I solve this problem differently than use friendlyfire? Link to comment
dzek (varez) Posted October 16, 2010 Share Posted October 16, 2010 setTeamFriendlyFire seems to be broken or something as nobody successfully used it yet .. o_O You can cancal onClientPedDamage but if you are using zombies - it will kick every player that was hit by zombie. You can set clear rule - not to kill each other - and after KILL (not just damage) - kick killer. I dont see any other way. If you are not using zombies - feel free to cancel onClientPedDamage event with cancelEvent() Link to comment
Pawlllosss Posted October 16, 2010 Author Share Posted October 16, 2010 You can set clear rule - not to kill each other - and after KILL (not just damage) - kick killer. I understand that this can not be done otherwise than by hand? Link to comment
dzek (varez) Posted October 16, 2010 Share Posted October 16, 2010 onPlayerWasted event 1st argument is killer kickPlayer to kick killer Link to comment
Castillo Posted October 16, 2010 Share Posted October 16, 2010 setTeamFriendlyFire seems to be broken or something as nobody successfully used it yet .. o_OYou can cancal onClientPedDamage but if you are using zombies - it will kick every player that was hit by zombie. You can set clear rule - not to kill each other - and after KILL (not just damage) - kick killer. I dont see any other way. If you are not using zombies - feel free to cancel onClientPedDamage event with cancelEvent() i have made it by setTeamFriendyFire and works fine, here is working code. addEventHandler ( "onResourceStart" , getResourceRootElement ( getThisResource ( ) ) , function () for i ,v in pairs ( getElementsByType ( "team" )) do setTeamFriendlyFire ( v , false ) end end ) Link to comment
12p Posted October 17, 2010 Share Posted October 17, 2010 Yeah, setTeamFriendlyFire works fine for me too. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now