Beluga Posted October 12, 2010 Share Posted October 12, 2010 Hi, Today I updated my Multi Theft Auto: San Andreas to r2033. I always run my server at my computer but when I start the server now it gives me an error: ------------------------------------------------------------------------------------------- ERROR: Could not start HTTP server on interface 'IP' port: '22005'! Server stopped! Closing SQLite3 database ------------------------------------------------------------------------------------------- I didnt change anything, I only updated Multi Theft Auto! Can someone help me? Greetz, Beluga Link to comment
0 dzek (varez) Posted October 12, 2010 Share Posted October 12, 2010 looks like there is another server on 22005 - maybe you have another server running in background? or mta server didnt close itself properly. try restarting pc and try changing port 22005 to another Link to comment
0 Beluga Posted October 12, 2010 Author Share Posted October 12, 2010 I restarted my PC, Don't work! I changed my port to 22007 Now I get this error, , this is the same error with other port ------------------------------------------------------------------------------------------- ERROR: Could not start HTTP server on interface 'IP' port: '22007'! Server stopped! Closing SQLite3 database ------------------------------------------------------------------------------------------- Link to comment
0 dzek (varez) Posted October 12, 2010 Share Posted October 12, 2010 uhm.. try to install mta to new, clean folder. also tell us your OS if this wont work Link to comment
0 Beluga Posted October 13, 2010 Author Share Posted October 13, 2010 Didn't work. My OS is: Windows Vista Home Premium. Service Pack 2. Link to comment
0 dzek (varez) Posted October 13, 2010 Share Posted October 13, 2010 and is it working again if you install older version of mta? Link to comment
0 Beluga Posted October 13, 2010 Author Share Posted October 13, 2010 Before I updated it worked on previous version but I downloaded previous version now and there it isn't working anymore too. EDIT By Beluga: //I try to reinstall GTA: SA. and after that reinstall MTA again. Link to comment
0 kevenvz Posted October 27, 2010 Share Posted October 27, 2010 I got this problem too. I need it to setup good for my server. Here is my mtaserver.conf: <config> <!-- This parameter specifies the name the server will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter. --> <servername>[NL]Keven's test server</servername> <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only needed for professional servers and should be left blank otherwise. This parameter specifies the IP to use for servers that have multiple IP addresses. If left blank, it will default to server's standard local IP address. --> <serverip>[i don't post my IP]</serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It is a required parameter. --> <serverport>22003</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It is a required parameter. --> <maxplayers>32</maxplayers> <!-- This parameter specifies whether the builtin http server will be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It is a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Otherwise they will download them directly from the server. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter specifies whether the client files for hosting on an external web server should be automatically copied into mods/deathmatch/resource-cache/http-client-files/ Only relevant if <httpdownloadurl> is set. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpautoclientfiles>1</httpautoclientfiles> <!-- This parameter limits the number of http connections each client can make. If you are using an external Apache web server, a lower figure such as 8 may be required to avoid download timeouts. A streamlined web server such as lighttpd, would benefit from the maximum setting of 32. (Note: If set to less than 32, pre 1.0.3 clients will be diverted to use MTA's inbuilt web server) Available range: 2 to 32. --> <httpconnectionsperclient>32</httpconnectionsperclient> <!-- This parameter specifies what types of checks the clients should make to ensure there has been no tampering with certain settings. Values: 0 - disabled , -1 - everything. default value: -1. --> <verifyclientsettings>-1</verifyclientsettings> <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- This parameter allows you to disable LAN broadcasting. --> <donotbroadcastlan>0</donotbroadcastlan> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies the location and name of the Access Control List settings file. If left blank, server will use acl.xml file, located in the same folder as this configuration file. --> <acl>acl.xml</acl> <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the server frames limit. Minimum value: 25, default: 36. --> <fpslimit>45</fpslimit> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <module src="mta_mysql.dll"/> <module src="sha.dll"/> <!-- <module src="ml_sockets.dll"/> <module src="mta_mysql.so"/> <module src="sha.so"/> <module src="ml_sockets.so"/> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="parasite" startup="1"/> <resource src="paradise" startup="1" protected="1"/> <resource src="sql" startup="1"/> <resource src="irc" startup="1"/> <resource src="server" startup="1"/> <resource src="chat" startup="1"/> <resource src="players" startup="1"/> <resource src="gui" startup="1"/> <resource src="vehicles" startup="1"/> <resource src="interiors" startup="1"/> <resource src="nametags" startup="1"/> <resource src="items" startup="1"/> <resource src="vehicle-shop" startup="1"/> <resource src="admin" startup="1"/> <resource src="shops" startup="1"/> <resource src="job-carrier" startup="1"/> <resource src="job-bus" startup="1"/> <resource src="job-taxi" startup="1"/> <resource src="jobs" startup="1"/> <resource src="world" startup="1"/> <resource src="maps" startup="1"/> <resource src="teleports" startup="1"/> <resource src="anims" startup="1"/> <resource src="freecam" startup="1"/> <resource src="bank" startup="1"/> <resource src="factions" startup="1"/> <resource src="3dtext" startup="1"/> <resource src="injuries" startup="1"/> </config> Link to comment
0 MCvarial Posted October 27, 2010 Share Posted October 27, 2010 Leave the IP field empty. Link to comment
0 kevenvz Posted October 27, 2010 Share Posted October 27, 2010 I know, but I wanted to that other players can play my server. Link to comment
0 MTA Team ccw Posted October 28, 2010 MTA Team Share Posted October 28, 2010 Ah yes. Due to a bug, the setting was ignored in 1.0.3 and 1.0.4 until r2000. I expect some of these server problems are due incorrect server ip settings now showing up due to the bug fix. Server ip setting needs to be blank 99.99% of the time. Link to comment
Question
Beluga
Hi,
Today I updated my Multi Theft Auto: San Andreas to r2033. I always run my server at my computer but when I start the server now it gives me an error:
-------------------------------------------------------------------------------------------
ERROR: Could not start HTTP server on interface 'IP' port: '22005'!
Server stopped!
Closing SQLite3 database
-------------------------------------------------------------------------------------------
I didnt change anything, I only updated Multi Theft Auto!
Can someone help me?
Greetz,
Beluga
Link to comment
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