krYshuT Posted September 26, 2010 Share Posted September 26, 2010 Hello MTA Community! I have a lot of problems with MTA Map Editor. I'm working with Race mode only. Sorry for my bad english. 1) Any map, that I load in editor somehow turns its spawnpoints rotated to North. http://img203.imageshack.us/img203/1787/blahpf.jpg (map: Drift - it's original map included in MTA server) Also the checkpoint size is different, when i convert my old maps from Race v1.1.2. Same with the spawnpoints, they're rotated to North. Note: When I don't change somehow newly converted map and play it on local server, the spawnpoints are okay (meanwhile in the editor are rotated to N), as soon as I do a little change in the map and save it once, all the problem appears on the server. I would say it's the problem of my converter (I'm using "MTA Race map Updater"), but these problems appears also on original MTA server race maps. It seems, that the editor can't read the rotation position of the vehicles, but the local server reads it, when you play it. As I save the map in map editor, the .map files saves with the bad rotations on N and the server reads it bad. 2) When i finish testing a map, there appear those nasty sounds, when CJ dies like every 2 seconds and it doesn't stop until I exit the editor. Sometimes, there also appears control problem - for example when i hold W, the camera is moving left and the controls are completely confused. In this case it also disappear, when i quit the editor and load it again. 3) Sometimes happens that all meta map settings resets to default, when I'm working in editor, switching between maps or playing them on local server. The meta settings just do whatever they want. Sometimes they even load meta setting from a completely different map and I have to change it again. This really complicates my work on my maps. 4) I know this is not bugs, but I really miss some features from MTA Race Map Editor: - Fast checkpoint size change with just scrolling the mouse wheel, it was much more comfortable, now I must click on F3 and type the exact value. - When I clone an element and put it somewhere, it's no longer selected, so i have to click on it once more - but what happens - instead of it, the properties menu (F3) appears. This really slows down the work. - I also miss the feature, where I can test my map from exact place with any vehicle I want. Now I have to start the race from beggining, the race mode have to load first, then the countdown and all... I really like the new MTA and all the features of new editor and I know it's focused on the new gamemodes, so the Racemode is kinda in the background, but it doesn't work this way. Map making in the old Race editor was much better, faster and more functional, close to bugfree and I never had such these problems. I know, I may be naive, but is there any change something like Race v1.2 to be released? Race community would really appreciate this, because this community is stable and doesn't care about other gamemodes. Race mode in MTA 1.0 is kinda weirdly mounted on other gamemodes. Something like improved v1.1.2 client with new features, stable client and improved, debugged map editor would be really great, but I'm just saying how I feel it and would really appreciate some feedback. Link to comment
dzek (varez) Posted September 26, 2010 Share Posted September 26, 2010 To fix this north bug you can try to re-install MTA to clean new folder. And about MTA:Race - AFAIK it's completly abadoned and theres bigger chance to Sun hit the Earth that to release new RACE. Link to comment
krYshuT Posted September 26, 2010 Author Share Posted September 26, 2010 This really isn't the solution. I tried everything. Reinstalling MTA, GTA, deleting all files that belongs to it and installing it again. I also tried it on another computer. All the bugs above appeared. Link to comment
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