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Small patch for admin resource


Tuna

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While bugtracker is down. Basically, when you open admin spectate there are 4 events that get handled, and 4 when you close spectate. If you close spectate and then open it again, you'll get an annoying debug error because one event is still being handled. This is because when closed the wrong event is removed:

  
--Opened: 
addEventHandler ( "onClientPlayerWasted", _root, aSpectator.PlayerCheck ) 
addEventHandler ( "onClientPlayerQuit", _root, aSpectator.PlayerCheck ) 
addEventHandler ( "onClientCursorMove", _root, aSpectator.CursorMove ) 
addEventHandler ( "onClientRender", _root, aSpectator.Render ) 
  
--Closed: 
removeEventHandler ( "onClientPlayerWasted", _root, aSpectator.PlayerCheck ) 
removeEventHandler ( "onClientPlayerQuit", _root, aSpectator.PlayerCheck ) 
removeEventHandler ( "onClientMouseMove", _root, aSpectator.CursorMove ) --Just needs to be made "onClientCursorMove" 
removeEventHandler ( "onClientRender", _root, aSpectator.Render ) 
  

For somebody who can commit to mtasa-resource:

http://tunaftw.com/adminspectate.patch.zip

Remove the .zip once you've downloaded to get the patch file (my server didn't like .patch)

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  • 2 weeks later...

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