DrifteR Posted September 8, 2010 Share Posted September 8, 2010 Hi , Can someone help me with this? local x,y,z,rx,ry,rz= 0,15,15,0,0,0 function createpirateship(cmd) local lx,ly,lz = getElementPosition(getLocalPlayer()) lx = lx + 5 veh = createVehicle( 484, lx, ly, lz) base = createObject( 8493, 2,2,2) setElementCollisionsEnabled ( base, false ) attachElements ( base, veh, x,y,z,rx,ry,rz) end function rotateIt(cmd, addZ) if(addZ) then rz=rz+addZ setElementAttachedOffsets (base,x,y,z,rx,ry,rz) end end addCommandHandler("pirate", createpirateship) addCommandHandler("rotate", rotateIt) The problem is that after i created the vehicle , i can't drive it. I know im a noob (started to learn lua 2 days ago) Can someone help me correct this problem , and is there any "GetCurrentVehicle" to attach the objects on the vehicle while i'm in it? Link to comment
Discord Moderators Zango Posted September 8, 2010 Discord Moderators Share Posted September 8, 2010 Vehicles created clientside can't be driven, because of sync issues. Instead turn this serverside or trigger a server event. Link to comment
dzek (varez) Posted September 8, 2010 Share Posted September 8, 2010 Yup, as Zango said - create vehicle on server side. You will need (on clientside) triggerServerEvent and on server: addEvent addEventHandler And for getting vehicle (also remember to check seat - to be sure if player is DRIVING vehicle, not seating as passenger) getPedOccupiedVehicle Useful links: Functions lists: https://wiki.multitheftauto.com/wiki/Cli ... _Functions https://wiki.multitheftauto.com/wiki/Ser ... _Functions Events: https://wiki.multitheftauto.com/wiki/Cli ... ing_Events https://wiki.multitheftauto.com/wiki/Ser ... ing_Events Tutorial: https://wiki.multitheftauto.com/wiki/Scr ... troduction And wiki in general https://wiki.multitheftauto.com/wiki/Main_Page Link to comment
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